10h ago
May 23, 2006(20y)
May 23, 2027(257d)
Combat
Kills25
Losses57
Efficiency30%
ISK
Destroyed84.65b
Lost7.32b
ISK Eff.92%
Solo
Solo Kills6
Solo Ratio24%
Final Blows9
Combat Points20
Other
NPC Losses10
NPC Loss Ratio18%
Avg Kills/Day0.00
ActivityLow
Last Active
10h ago
Birthday
May 23, 2006 (20 years old)
Next Birthday
May 23, 2027 (257 days)
Combat
Kills25
Losses57
Efficiency30%
Danger Ratio82%
ISK
Destroyed84.65b
Lost7.32b
ISK Efficiency92%
Balance+77.33b
Solo
Solo Kills6
Solo Ratio24%
Final Blows9
Combat Points20
Other
NPC Losses10
NPC Loss Ratio18%
Avg Kills/Day0.00
ActivityLow
Bio
Here is some useful info...copy and paste and pass along-
Amarr -> lasers
Minmatar -> projectiles,
Gallente -> hybrids,
Caldari -> missiles and hybrids
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
15K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute
Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction
Battleships
600K - Pre-built Faction Battleships
Complements of a random player's bio that
happened to be near me as I approached a
warpgate, Copy and paste it to your bio if ya like
and pass along this useful information to another
passerby.
"I'm alittle Hauler, Short and Stout, this is my Cargo, this is my Route. When I see a War Target, I Scream and Shout, Pop a Cyno and Jump on out.
Amarr -> lasers
Minmatar -> projectiles,
Gallente -> hybrids,
Caldari -> missiles and hybrids
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
15K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute
Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction
Battleships
600K - Pre-built Faction Battleships
Complements of a random player's bio that
happened to be near me as I approached a
warpgate, Copy and paste it to your bio if ya like
and pass along this useful information to another
passerby.
"I'm alittle Hauler, Short and Stout, this is my Cargo, this is my Route. When I see a War Target, I Scream and Shout, Pop a Cyno and Jump on out.
Dashboard
Stats
Kills5
Losses5
Efficiency50%
ISK Destroyed4.09b
ISK Lost890.64m
ISK Efficiency82%
Solo Kills0
Solo Losses3
NPC Losses1
Blob Factor18
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleMid Gang (5 kills)
Small 20% Mid 40% Fleet 40%
Avg Fleet: 18
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners