maaudio81
Apr 24, 2026
Jan 1, 1970(56y)
Jan 1, 2027(213d)
Combat
Kills20
Losses52
Efficiency28%
ISK
Destroyed80.57b
Lost6.43b
ISK Eff.93%
Solo
Solo Kills6
Solo Ratio30%
Final Blows9
Points20
Other
NPC Losses9
NPC Loss Ratio17%
Avg Kills/Day0.00
ActivityLow
maaudio81
Last Active
Apr 24, 2026
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (213 days)
Combat
Kills20
Losses52
Efficiency28%
Danger Ratio83%
ISK
Destroyed80.57b
Lost6.43b
ISK Efficiency93%
Balance+74.13b
Solo
Solo Kills6
Solo Ratio30%
Final Blows9
Points20
Other
NPC Losses9
NPC Loss Ratio17%
Avg Kills/Day0.00
ActivityLow
No data available
Bio
Here is some useful info...copy and paste and pass along-
Amarr -> lasers
Minmatar -> projectiles,
Gallente -> hybrids,
Caldari -> missiles and hybrids
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
15K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute
Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction
Battleships
600K - Pre-built Faction Battleships
Complements of a random player's bio that
happened to be near me as I approached a
warpgate, Copy and paste it to your bio if ya like
and pass along this useful information to another
passerby.
"I'm alittle Hauler, Short and Stout, this is my Cargo, this is my Route. When I see a War Target, I Scream and Shout, Pop a Cyno and Jump on out.
Amarr -> lasers
Minmatar -> projectiles,
Gallente -> hybrids,
Caldari -> missiles and hybrids
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
15K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute
Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction
Battleships
600K - Pre-built Faction Battleships
Complements of a random player's bio that
happened to be near me as I approached a
warpgate, Copy and paste it to your bio if ya like
and pass along this useful information to another
passerby.
"I'm alittle Hauler, Short and Stout, this is my Cargo, this is my Route. When I see a War Target, I Scream and Shout, Pop a Cyno and Jump on out.
Dashboard
Stats
Kills6
Losses14
Efficiency30%
ISK Destroyed139.44m
ISK Lost20.31m
ISK Efficiency87%
Solo Kills4
Solo Losses14
NPC Losses2
Blob Factor2.67
Active TimezoneUSTZ
Final Blows5
Points6
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (4 kills)
Solo 100%
Avg Fleet: 1
Typically Flies
Typically Loses
Top Fleet Partners