maaudio81
6d ago
Jan 1, 1970(56y)
Jan 1, 2027(168d)
Combat
Kills20
Losses54
Efficiency27%
ISK
Destroyed80.57b
Lost7.00b
ISK Eff.92%
Solo
Solo Kills6
Solo Ratio30%
Final Blows9
Points20
Other
NPC Losses9
NPC Loss Ratio17%
Avg Kills/Day0.00
ActivityInactive
maaudio81
Last Active
6d ago
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (168 days)
Combat
Kills20
Losses54
Efficiency27%
Danger Ratio83%
ISK
Destroyed80.57b
Lost7.00b
ISK Efficiency92%
Balance+73.56b
Solo
Solo Kills6
Solo Ratio30%
Final Blows9
Points20
Other
NPC Losses9
NPC Loss Ratio17%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Here is some useful info...copy and paste and pass along-
Amarr -> lasers
Minmatar -> projectiles,
Gallente -> hybrids,
Caldari -> missiles and hybrids
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
15K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute
Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction
Battleships
600K - Pre-built Faction Battleships
Complements of a random player's bio that
happened to be near me as I approached a
warpgate, Copy and paste it to your bio if ya like
and pass along this useful information to another
passerby.
"I'm alittle Hauler, Short and Stout, this is my Cargo, this is my Route. When I see a War Target, I Scream and Shout, Pop a Cyno and Jump on out.
Amarr -> lasers
Minmatar -> projectiles,
Gallente -> hybrids,
Caldari -> missiles and hybrids
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
15K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute
Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction
Battleships
600K - Pre-built Faction Battleships
Complements of a random player's bio that
happened to be near me as I approached a
warpgate, Copy and paste it to your bio if ya like
and pass along this useful information to another
passerby.
"I'm alittle Hauler, Short and Stout, this is my Cargo, this is my Route. When I see a War Target, I Scream and Shout, Pop a Cyno and Jump on out.
Dashboard
Stats
Kills0
Losses4
Efficiency0%
ISK Destroyed0
ISK Lost582.25m
ISK Efficiency0%
Solo Kills0
Solo Losses4
NPC Losses2
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Typically Loses
Top Fleet Partners