Khaotika

Imperial Academy [IAC]

Amarr Khanid

Last ActiveSep 17, 2020
BirthdayAug 1, 2006 (20 years old)
Next BirthdayAug 1, 2027 (287 days)

Combat

Kills25

Losses82

Efficiency23%

Danger Ratio55%

ISK

Destroyed2.72b

Lost10.92b

ISK Efficiency20%

Balance-8197734656

Solo

Solo Kills1

Solo Ratio4%

Final Blows16

Combat Points25

Other

NPC Losses37

NPC Loss Ratio45%

Avg Kills/Day0.00

ActivityInactive

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Bio

Friendly to those not trying
to paint a bullseye on my ass.



Here is some useful info...copy and paste and pass along


** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic (mostly),
*some also EM
and Therm (changed short time ago)
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal


***Hardeners to use***
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Thukker - Kinetic/Thermal/Explosive
Zazzmatazz - all types of dmg


***Damage types to use***
Angel - EM(shields) Explosive(Armor), or thermal
all round
Amarr Navy - EM (shield) Explosive(Armor)
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor),
Thermal/Kinetic all around
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM(shields) Explosive(Armor)
Zazzmatazz - EM(shield)/Explosive(Armor)
Rogue Pirate- EM(shield)/Explosive(Armor)
Odamian - EM(shield)/Explosive(Armor)

*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Crui

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