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Lightyears Apart [LYAP]

<b><color=White>Ascendant</color> Minmatar Sebiestor

Last ActiveJan 5, 2020
BirthdayFeb 5, 2008 (18 years old)
Next BirthdayFeb 5, 2027 (106 days)
Lightyears Apart

Combat

Kills0

Losses15

Efficiency0%

Danger Ratio100%

ISK

Destroyed0

Lost2.32b

ISK Efficiency0%

Balance-2324696914

Solo

Solo Kills0

Solo Ratio0%

Final Blows0

Combat Points0

Other

NPC Losses0

NPC Loss Ratio0%

Avg Kills/Day0.00

ActivityInactive

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Ship ClassesLoading…

Bio

Ships are ammo.
Knowledge is tank.
Experience is DPS.

The Rules of EVE Online

#1: If you’re not docked or tethered, you’re not AFK.
#2: If it sounds too good to be true, it’s a scam.
#3: Never undock what you can’t afford to lose.

Learn these rules.
Live by them.
Then, once you understand why they exist, you’ll know when you can break them — and when you absolutely shouldn’t.

When you can ignore these rules intentionally and survive, you’re no longer a beginner.


Useful Links (Updated)

Mission info & NPC damage profiles: https://eve-survival.org/

Maps, routes, and sovereignty: https://evemaps.dotlan.net/

EVE University Wiki (fits, mechanics, math, careers): https://wiki.eveuniversity.org/

Stacking penalties & module math: https://wiki.eveuniversity.org/Stacking_penalties

Credit to Wu Jin for the original collection.


Thanks to MaxPayne117 for the following

NPC Damage Reference

Incoming NPC Damage Types

Angel Cartel: All (Explosive heavy)

Blood Raiders: EM / Thermal

Sansha’s Nation: EM / Thermal

Guristas: Kinetic / Thermal

Serpentis: Kinetic / Thermal

Mercenaries: EM / Thermal / Kinetic (missiles)

Amarr Navy / Khanid: EM / Thermal

Caldari Navy: Kinetic / Thermal

Gallente Navy: Kinetic / Thermal

Mordu’s Legion: Kinetic / Thermal

Rogue Drones / Pirates: Mixed

Best Damage To Use Against NPCs

Angel Cartel:
EM vs shields, Explosive vs armor (Thermal works well overall)

Blood Raiders / Sansha:
Thermal (EM secondary)

Guristas / Serpentis / Mordu’s:
Thermal or Kinetic

Mercenaries:
Explosive / Thermal

Empire Navies:
Match shield vs armor weaknesses (generally EM → Explosive)

Dashboard

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