MagnusBlack

Lunar Acquisitions and Mining [LNRAQ]

Caldari Achura

Last ActiveJun 1, 2026
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (70 days)

Combat

Kills12

Losses11

Efficiency52%

Danger Ratio64%

ISK

Destroyed642.12m

Lost1.36b

ISK Efficiency32%

Balance-718724095

Solo

Solo Kills4

Solo Ratio33%

Final Blows9

Combat Points26

Other

NPC Losses4

NPC Loss Ratio36%

Avg Kills/Day0.00

ActivityInactive

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Bio

Old soul , Miner , Mission runner , Ewar op :)

The Caldari Prayer;
Our missles, who art in launchers
Hallowed be thy payload
Thy warhead come
Our enemies be done
In low sec
As it is in Empire
Give us this gank
Our daily gank
And forgive us our WCS's
But we won't forgive them that use
them against us
And lead us not into bubbles,
But deliver us from scramblers
For thine is the thermal,
The explosive,
And the kinetic.
EM.


Damage types:
Guristas (Mercenary) - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Minmatar Freedom Fighter - only Kinetic
Amarr Navy - EM / Thermal

Damage types to do.
Angel - EM (shield) Explosive (Armour), or thermal all round
Amarr Navy - EM (shield) Explosive (Armour)
Mordus - EM (shield) Explosive (Armour)
Gurista - EM(shield) Explosive (Armour)
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM (shield) Explosive (Armour)
Zazzmatazz - EM (shield) Explosive (Armour)
Rogue Pirate - EM (shield) Explosive (Armour)
Odamian - EM (shield) Explosive (Armour)


Anoms
[Drone] Collection>Cluster>Assembly>Gathering>Surveillance>Menagerie>Herd>Squad>Patrol>Horde
[Others] Burrow>Hideaway>Refuge>Den>Yard>Rally>Port>Hub>Haven>Sanctum
[DifficultyMoD] Hidden>Forsaken>Forlorn

Unrated
[Drone] Haunted>Desolate>Chemical>Trial>Dirty>Ruins>Independance>Radiance>Heirarchy
[Others] Hideout(s)>Lookout>Watch>Vigil>Provisional>Outpost>MinorA>Annex>Base>Fortress>Complex>HQ>Staging

DED
[Drone] Sprout>Asteroid>Hive
[Serpentis] Outlet>Cargo>Warehouses>Phi>HydroP>Complex>Camp>Shipyard
[Blood] Meanie>Farm>Point>Zatah>Psycho>Supply>Center>Camp>Shipyard

Others
[Ghost] Lesser>Standard>Improved>Superior
[Relic] Debris>Rubble>Remains>Ruins
[Data] Info>Com>Mainframe>Database

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