Last ActiveJul 30, 2009
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (75 days)
Combat
Kills2
Losses4
Efficiency33%
Danger Ratio100%
ISK
Destroyed102.69m
Lost328.00m
ISK Efficiency24%
Balance-225313156
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points2
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
***Core Skills for all Pilots***
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor
capacity.
Energy Systems Operation 5 - to maximize the
rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU
requirements of installing power modules.
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which
the shield recharges.
Hull Upgrade 5 - To maximize armor strength.
Repair Systems 4 - To be able to operate the best
armor and hull repair modules.
** Damage types ***
Amarr Navy - EM/Thermal; Weakness - Thermal
Ammatar - EM/Thermal; Weakness - Thermal
Galle
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor
capacity.
Energy Systems Operation 5 - to maximize the
rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU
requirements of installing power modules.
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which
the shield recharges.
Hull Upgrade 5 - To maximize armor strength.
Repair Systems 4 - To be able to operate the best
armor and hull repair modules.
** Damage types ***
Amarr Navy - EM/Thermal; Weakness - Thermal
Ammatar - EM/Thermal; Weakness - Thermal
Galle
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