Anshar | Salazar Hekard | 10.05b ISK
Item
Qty
Value
Anshar (Jump Freighter)
1
6.77b
Low Slots (2)
Qty
Value
ORE Expanded Cargohold
2
614.11m
ORE Expanded Cargohold
1
307.06m
Total
921.17m
Cargo (93)
Qty
Value
720mm Howitzer Artillery II
16
19.98m
Sensor Optimization Charge
1322
754.2k
Skirmish Command Burst II
10
20.40m
Reactive Metals
472320
261.48m
Nanite Repair Paste
5013
131.84m
Mobile Tractor Unit
5
48.92m
Republic Fleet Phased Plasma M
4000
3.16m
Expired Federation Mobility Booster III
1
4.27m
Interdiction Maneuvers Charge
1790
1.23m
220mm Vulcan AutoCannon II
9
20.70m
Imperial Navy Acolyte
5
6.87m
Optimal Range Script
15
246.3k
Industrial Cynosural Field Generator
5
25.30m
Shield Command Burst II
5
10.28m
Imperial Navy Infiltrator
8
14.17m
Phased Scoped Target Painter
4
29.3k
Multispectrum Shield Hardener II
5
9.18m
Armor Command Burst II
13
26.87m
Agency 'Hardshell' TB7 Dose III
1
12.38m
Large Shield Extender II
27
25.95m
Gyrostabilizer II
16
14.90m
Tremor M
500
69.5k
Agency 'Pyrolancea' DB3 Dose I
10
59.34m
Shield Harmonizing Charge
700
389.5k
Active Shielding Charge
700
346.9k
Multispectrum Energized Membrane II
16
9.99m
Tracking Speed Disruption Script
1
15.0k
425mm AutoCannon II
6
9.60m
F-89 Compact Signal Amplifier
2
2.2k
Information Command Burst II
9
18.97m
Target Painter II
11
9.18m
Shield Extension Charge
998
601.5k
Covert Ops Cloaking Device II
5
25.31m
Synth Exile Booster
2
3.73m
Barrage M
4424
621.6k
Nanofiber Internal Structure II
8
2.22m
Agency 'Hardshell' TB5 Dose II
1
2.69m
Stasis Webifier II
3
2.44m
Shield Command Burst I
1
543.9k
Expanded Cargohold II
16
5.09m
Warp Disruptor II
13
14.21m
Republic Fleet EMP M
5287
3.96m
Targeting Range Dampening Script
1
14.0k
AIR Agility Booster II
1
Republic Fleet Titanium Sabot M
600
444.2k
Synth Crash Booster
4
10.58m
Power Diagnostic System II
15
11.40m
Tracking Enhancer II
10
8.65m
Electronic Superiority Charge
1117
544.1k
Signal Amplifier II
6
5.83m
Tracking Computer II
13
15.47m
Optimal Range Disruption Script
216
4.46m
Electronic Hardening Charge
997
532.4k
Improved Frentix Booster
2
13.29m
Inertial Stabilizers II
17
6.28m
Toxic Metals
472320
185.72m
Republic Fleet Fusion M
5900
4.84m
Synth Drop Booster
1
2.59m
Agency 'Pyrolancea' DB9 Dose IV
1
82.87m
10MN Afterburner II
8
18.00m
Synth Frentix Booster
10
25.28m
Warp Scrambler II
5
6.25m
Scan Resolution Script
9
150.7k
CONCORD Rogue Analysis Beacon Blueprint
3
CONCORD Rogue Analysis Beacon Blueprint
9
50MN Microwarpdrive II
5
21.34m
Synth Mindflood Booster
11
26.53m
Hail M
3002
424.8k
Tracking Disruptor II
3
3.52m
Salvager II
8
7.49m
Armor Energizing Charge
1404
680.0k
Scan Resolution Dampening Script
1
16.4k
Republic Fleet Depleted Uranium M
1820
1.37m
Cynosural Field Generator I
2
5.50m
Rapid Repair Charge
1719
899.9k
Reinforced Bulkheads II
3
627.0k
Tracking Speed Script
15
237.2k
Caldari Navy Hornet
5
6.70m
Starsi Blast! Orange
1
7.38m
Liquid Ozone
6643
621.9k
Chiral Structures
472320
370.72m
Armor Reinforcement Charge
1098
548.6k
Agency 'Pyrolancea' DB5 Dose II
3
25.95m
Precious Metals
472320
308.71m
Evasive Maneuvers Charge
850
450.2k
F-90 Compact Sensor Booster
1
6.0k
Quake M
1500
293.3k
Starsi Blast! Classic
1
44.53m
Rapid Deployment Charge
1121
600.4k
Targeting Range Script
5
74.2k
Sensor Booster II
6
5.94m
Agency 'Overclocker' SB5 Dose II
6
18.19m
Synth Blue Pill Booster
4
8.61m
Total
2.10b
Fuel Bay (2)
Qty
Value
Liquid Ozone
5337
499.6k
Oxygen Isotopes
107480
75.24m
Total
75.74m
Attackers (8)
31,067
13.1%
30,559
12.9%
26,227
11.0%
24,687
10.4%
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Low Slots(2)
Cargo(93)
Fuel Bay(2)
Attackers (8)
31,067
13.1%
30,559
12.9%
26,227
11.0%
24,687
10.4%
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