OLD Legion Engineering - Supplemental Coolant Injector
Tech IIIOLD Legion Engineering - Supplemental Coolant Injector — Tech III Depricated Subsystems (Commodity) — EVE Online item
This subsystem is obsolete and has been replaced by newer technology
When it came to overheating modules on Tech III vessels, the spaceship engineering industry always knew, or at the very least suspected, that a larger breakthrough was on its way. Those first small advances made by reverse-engineering ancient Sleeper hulls were seen by many as simply the beginning of something greater. For these and other reasons, few were surprised by the introduction of a subsystem focused purely on pushing the “heat” envelope.
Various designs surfaced in the weeks and months following the opening of the new wormholes, each offering increasingly smaller improvements on the last. Research seemed to stagnate for a while and it was not until the idea of additional, localized coolant injectors became widespread that heat-focused subsystems truly began to perform in a class of their own. The current iterations offer pilots truly unprecedented abilities when it comes to overheating and pushing modules to their limits. Military experts and even capsuleers alike have been left wondering just how drastically this new design, along with so many other radical new entries to the subsystems field, will reshape interstellar warfare.
Subsystem Skill Bonus:
5% Reduction in the amount of heat damage absorbed by modules per level.
When it came to overheating modules on Tech III vessels, the spaceship engineering industry always knew, or at the very least suspected, that a larger breakthrough was on its way. Those first small advances made by reverse-engineering ancient Sleeper hulls were seen by many as simply the beginning of something greater. For these and other reasons, few were surprised by the introduction of a subsystem focused purely on pushing the “heat” envelope.
Various designs surfaced in the weeks and months following the opening of the new wormholes, each offering increasingly smaller improvements on the last. Research seemed to stagnate for a while and it was not until the idea of additional, localized coolant injectors became widespread that heat-focused subsystems truly began to perform in a class of their own. The current iterations offer pilots truly unprecedented abilities when it comes to overheating and pushing modules to their limits. Military experts and even capsuleers alike have been left wondering just how drastically this new design, along with so many other radical new entries to the subsystems field, will reshape interstellar warfare.
Subsystem Skill Bonus:
5% Reduction in the amount of heat damage absorbed by modules per level.
Volume
40 m³
Recent Destructions
View all →Legion· Kaltani · SV5-8N
991.38mLegion· Cainun · Trytedald
1.42bLegion· Matthieu Endashi · 5H-SM2
654.59mLegion· Xalivar IV · Lantorn
699.15mLegion· Xalivar IV · Hakisalki
704.05mLegion· Luke Win · Ihakana
619.77mLegion· Luke Win · J104537
630.86mLegion· Renert Cavane · Tama
609.53mLegion· Renert Cavane · Hikkoken
608.55mLegion· Eddard Skord · GXK-7F
664.90mRequired Skills
Attributes
Structure HP40
Powergrid Output1290 MW
Capacitor Recharge415.0s
Capacitor Capacity1575.0 GJ
Reprocessing Materials
Properties
Type ID30175
Group ID955
Category ID17
Mass1,200,000 kg
Volume40 m³
Portion Size1
Radius500 m
Meta Level1
Tech Level3
PublishedNo