OLD Proteus Defensive - Warfare Processor
Tech IIIOLD Proteus Defensive - Warfare Processor — Tech III Depricated Subsystems (Commodity) — EVE Online item
This subsystem is obsolete and has been replaced by newer technology
After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.
Not long after, the first warfare processor housing became a reality. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.
Subsystem Skill Bonus:
2% bonus to strength and duration of Armored Command, Skirmish Command, and Information Command Bursts per subsystem skill level
Role Bonus:
Can fit one Command Burst module
+50% bonus to Command Burst Area of Effect Range
After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.
Not long after, the first warfare processor housing became a reality. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.
Subsystem Skill Bonus:
2% bonus to strength and duration of Armored Command, Skirmish Command, and Information Command Bursts per subsystem skill level
Role Bonus:
Can fit one Command Burst module
+50% bonus to Command Burst Area of Effect Range
Volume
40 m³
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1.26bRequired Skills
Attributes
Structure HP40
Shield HP2,100
Shield Recharge Time1620.0s
Signature Radius168 m
Reprocessing Materials
Properties
Type ID29982
Group ID955
Category ID17
Mass1,400,000 kg
Volume40 m³
Capacity220 m³
Portion Size1
Meta Level1
Tech Level3
PublishedNo