Cerberus Tactical [CERTC]
7 members
Jan 26, 2026(0y)
10% tax
Combat
Kills0
Losses6
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost11.73b
ISK Eff.0%
Balance-11727782359
Activity
Solo Kills0
Final Blows0
Points0
Members7
Last 90 Days
Kills0
Losses1
ISK Destroyed0
ISK Lost2.13b
Combat
Kills0
Losses6
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost11.73b
ISK Efficiency0%
Balance-11727782359
Activity
Solo Kills0
Final Blows0
Points0
Members7
Last 90 Days
Kills0
Losses1
ISK Destroyed0
ISK Lost2.13b
No data available
Bio
- Backbone of industry for CERTAC, they pick up after battles with Reclaimers and haul important military materials to on-going operations and supply external income.
In the age when man first cast his gaze beyond the cradle of Earth, before the stars bore names and the void knew fear, there rose Cerberus Tactical—the first of its kind, and the last you want to cross.
Forged in the fires of ambition and tempered by the cold truth of deep space, Cerberus Tactical was the first private military force to plant its banner among the stars. Long before the bureaucrats of the UEE etched their decrees in polished stone, Cerberus carved strongholds into the bones of asteroid belts—fortresses of alloy and wrath, bristling with weapons and warriors, hidden in the dark like wolves in the fog.
They were not beholden to emperors or parliaments. They answered to no Senate. They were Hades’ own—mercenaries, yes, but with the discipline of Spartans and the fury of berserkers. They protected colonies too distant for UEE reach, fought battles no navy dared engage, and did what had to be done when diplomacy failed and the gods looked away.
But the UEE grew jealous of what it could not control. They called Cerberus a threat. A relic. A beast. Propaganda painted them as warlords, pirates, monsters. And so the edict came down like Zeus’ thunderbolt: Exile. Disbandment. Silence. Their contracts were voided. Their citadels dismantled or abandoned. Their name—outlawed.
Yet legends, like the Titans, do not die. They wait.
In the shadows of shattered moons and derelict stations, the hound of the void slumbered. Its warriors scattered, but unbroken. And now—they return. Hardened by exile. Hungrier than ever. No longer mercenaries for hire, but a brotherhood reborn. No longer protectors of borders, but seekers of vengeance, justice, and honor.
In the age when man first cast his gaze beyond the cradle of Earth, before the stars bore names and the void knew fear, there rose Cerberus Tactical—the first of its kind, and the last you want to cross.
Forged in the fires of ambition and tempered by the cold truth of deep space, Cerberus Tactical was the first private military force to plant its banner among the stars. Long before the bureaucrats of the UEE etched their decrees in polished stone, Cerberus carved strongholds into the bones of asteroid belts—fortresses of alloy and wrath, bristling with weapons and warriors, hidden in the dark like wolves in the fog.
They were not beholden to emperors or parliaments. They answered to no Senate. They were Hades’ own—mercenaries, yes, but with the discipline of Spartans and the fury of berserkers. They protected colonies too distant for UEE reach, fought battles no navy dared engage, and did what had to be done when diplomacy failed and the gods looked away.
But the UEE grew jealous of what it could not control. They called Cerberus a threat. A relic. A beast. Propaganda painted them as warlords, pirates, monsters. And so the edict came down like Zeus’ thunderbolt: Exile. Disbandment. Silence. Their contracts were voided. Their citadels dismantled or abandoned. Their name—outlawed.
Yet legends, like the Titans, do not die. They wait.
In the shadows of shattered moons and derelict stations, the hound of the void slumbered. Its warriors scattered, but unbroken. And now—they return. Hardened by exile. Hungrier than ever. No longer mercenaries for hire, but a brotherhood reborn. No longer protectors of borders, but seekers of vengeance, justice, and honor.
Active Members
Stats
Kills0
Losses1
Efficiency0%
ISK Destroyed0
ISK Lost2.13b
ISK Efficiency0%
Solo Kills0
NPC Losses0
Final Blows0
Points0
Most Lost Ships
Dies To (Corps)
Dies To (Alliances)