Seyllin Salvage and Recovery

Seyllin Salvage and Recovery [SEYSR]

10 members
Dec 2, 2025(0y)
8% tax
War Eligible
Combat
Kills67
Losses64
Efficiency51%
Danger Ratio58%
ISK
Destroyed7.67b
Lost3.32b
ISK Eff.70%
Balance+4.35b
Activity
Solo Kills39
Final Blows64
Points67
Members10
Last 90 Days
Kills1
Losses5
ISK Destroyed118.14m
ISK Lost1.75b
No data available
Bio
When Seyllin I burned, the Cluster felt the shockwaves—but for those living in the outer constellations, the aftermath was far more than a headline. The explosion tore through trade routes, fractured local industries, and left behind a graveyard of shattered ships, abandoned stations, and desperate colonists trying to flee a system collapsing into panic.

Not everyone ran.

A handful of technicians, mechanics, and independent contractors stayed behind—some out of loyalty, most out of opportunity. In the chaotic months that followed the Seyllin Incident, these scavengers made their living venturing into the unstable debris fields that CONCORD either ignored or outright marked as too hazardous. They hauled out anything that wasn’t glowing, screaming, or melting—a mixture of ship parts, corrupted datacores, broken mining equipment, and whatever personal effects could be dragged out of a wreck before it vaporized.

It didn’t take long before they realized they were good at this. Better than the sanctioned recovery teams. Faster. More willing to go where others wouldn’t. And far less concerned with questions of “ownership.”

These early crews banded together under a name spoken half as a joke, half as a warning:

Seyllin Salvage & Recovery.