Environmental Hazard [E-H.]
15 members
Sep 3, 2025(0y)
1% tax
Combat
Kills175
Losses117
Efficiency60%
Danger Ratio75%
ISK
Destroyed77.93b
Lost10.19b
ISK Eff.88%
Balance+67.75b
Activity
Solo Kills46
Final Blows100
Points175
Members15
Last 90 Days
Kills2
Losses1
ISK Destroyed100.83m
ISK Lost70.15m
Environmental Hazard [E-H.]
Members
15
Founded
Sep 3, 2025 (0 years)
Tax Rate
1%
Combat
Kills175
Losses117
Efficiency60%
Danger Ratio75%
ISK
Destroyed77.93b
Lost10.19b
ISK Efficiency88%
Balance+67.75b
Activity
Solo Kills46
Final Blows100
Points175
Members15
Last 90 Days
Kills2
Losses1
ISK Destroyed100.83m
ISK Lost70.15m
Nothing in the last 7d
Bio
Calm down MINER.
An environmental hazard is any physical or psychosocial factor that poses a risk to capsuleer health and safety. These hazards can be natural, such as hostile NPCs, or capsuleer-made, including cynosural fields and the presence of cloaky campers. Exposure to such hazards may elicit local reactions ranging from minor frustration to significant emotional responses.
Please direct all cope̶ complaints to JB Hitmarker, Racer2k5x, Dodgey Sen or our Discord
An environmental hazard is any physical or psychosocial factor that poses a risk to capsuleer health and safety. These hazards can be natural, such as hostile NPCs, or capsuleer-made, including cynosural fields and the presence of cloaky campers. Exposure to such hazards may elicit local reactions ranging from minor frustration to significant emotional responses.
Please direct all cope̶ complaints to JB Hitmarker, Racer2k5x, Dodgey Sen or our Discord
Active Members
Stats
Kills2
Losses1
Efficiency67%
ISK Destroyed100.83m
ISK Lost70.15m
ISK Efficiency59%
Solo Kills0
NPC Losses0
Final Blows2
Points2