House of DracNa 9-3 [HOD93]
5 members
May 1, 2018(7y)
100% tax
Combat
Kills4
Losses108
Efficiency4%
Danger Ratio73%
ISK
Destroyed572.34m
Lost38.54b
ISK Eff.1%
Balance-37966496691
Activity
Solo Kills2
Final Blows4
Points4
Members5
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
Combat
Kills4
Losses108
Efficiency4%
Danger Ratio73%
ISK
Destroyed572.34m
Lost38.54b
ISK Efficiency1%
Balance-37966496691
Activity
Solo Kills2
Final Blows4
Points4
Members5
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
No data available
Bio
I'm Insane....I'm a Radiated Chemicalised Biohazard Person...
we as Humans at times are Biological, Chemical, warfare. few of us are Radiological... I am all 3.
AStP&ItHR... Anarchist Socialist that Preserves & Improves the Human Race...
In Silence, & in Shadows.
G-9:3 is genesis 9:3 - the only religious thing you'll ever get from me....
i'm Insane...
Obsessive... Compulsive... Destructive... Commander of all, yet None...
Prone to Harm of myself, or others in some form. Given Enough Time...
v v v - What is below i copied form someone else it looks correct... - v v v
--------------------
Useful Information
Targeting Systems
Minmatar - Ladar Caldari - Gravimetric Gallente - Magnetometric
Amarr - Radar
Recommended Defenses
Guristas - Kinetic/Thermal Serpentis - Kinetic/Thermal Blood Raider - EM/Thermal
Sansha's Nation - EM/Thermal Angel Cartel - Explosive/Kinetic/Thermal
Minmatar Fleet - Explosive/Thermal Amarr Navy - EM/Thermal
Mordu's - Kinetic/Thermal Corpum - EM/Thermal Gist - EM/Kinetic/Thermal
** Main Damage type to shoot at the enemy **
Guristas - Kinetic Serpentis - Thermal Mordus - Thermal & Kinetic
Blood - EM & Thermal Sansha - EM & Thermal Angel - Explosive
Mercenary - Thermal Corpum - EM & Thermal Gist - Explosive
Hardeners to use ********
Angel: All Amarr Navy: EM/Thermal Gurista, Mordus, Gallente: Kinetic/Thermal
Blood: EM/Thermal Sansha: EM/Thermal Serpentis: Kineti
Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden, Forsaken, Forlorn
if you made it this Far just remember a Bit of Kindness could go a long way, Outside of that - Fly Safe, & Travel Well... o/
we as Humans at times are Biological, Chemical, warfare. few of us are Radiological... I am all 3.
AStP&ItHR... Anarchist Socialist that Preserves & Improves the Human Race...
In Silence, & in Shadows.
G-9:3 is genesis 9:3 - the only religious thing you'll ever get from me....
i'm Insane...
Obsessive... Compulsive... Destructive... Commander of all, yet None...
Prone to Harm of myself, or others in some form. Given Enough Time...
v v v - What is below i copied form someone else it looks correct... - v v v
--------------------
Useful Information
Targeting Systems
Minmatar - Ladar Caldari - Gravimetric Gallente - Magnetometric
Amarr - Radar
Recommended Defenses
Guristas - Kinetic/Thermal Serpentis - Kinetic/Thermal Blood Raider - EM/Thermal
Sansha's Nation - EM/Thermal Angel Cartel - Explosive/Kinetic/Thermal
Minmatar Fleet - Explosive/Thermal Amarr Navy - EM/Thermal
Mordu's - Kinetic/Thermal Corpum - EM/Thermal Gist - EM/Kinetic/Thermal
** Main Damage type to shoot at the enemy **
Guristas - Kinetic Serpentis - Thermal Mordus - Thermal & Kinetic
Blood - EM & Thermal Sansha - EM & Thermal Angel - Explosive
Mercenary - Thermal Corpum - EM & Thermal Gist - Explosive
Hardeners to use ********
Angel: All Amarr Navy: EM/Thermal Gurista, Mordus, Gallente: Kinetic/Thermal
Blood: EM/Thermal Sansha: EM/Thermal Serpentis: Kineti
Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden, Forsaken, Forlorn
if you made it this Far just remember a Bit of Kindness could go a long way, Outside of that - Fly Safe, & Travel Well... o/
Active Members
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
NPC Losses0
Final Blows0
Points0