Hell Too [HELTO]
0 members
Aug 15, 2016(9y)
3% tax
Combat
Kills2,891
Losses1,774
Efficiency62%
Danger Ratio97%
ISK
Destroyed718.31b
Lost165.36b
ISK Eff.81%
Balance+552.95b
Activity
Solo Kills509
Final Blows1,320
Points2,891
Members0
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
Combat
Kills2,891
Losses1,774
Efficiency62%
Danger Ratio97%
ISK
Destroyed718.31b
Lost165.36b
ISK Efficiency81%
Balance+552.95b
Activity
Solo Kills509
Final Blows1,320
Points2,891
Members0
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
No data available
Bio
Welcome to: Hell Too!
Factional Warfare Industry
In YC118, a few pilots, upon being cleared to fly a capsule-fitted vessel around the same time, set out to explore New Eden with their new-found immortality. With so much on offer, they decided to pool resources and create a new corporation, starting with the career from their past lifes: Industry.
With a growing memberbase, and after a particularly bloody war that saw pilots forcibly removed from the systems that they deemed home, the corporation sought new adventures and experience and found just that in Factional Warfare. This new avenue for expansion was an excellent fit with the industrial might of the corporation, as many of the rewards for assistance in the war comes in the form of industry supplies.
Hell Too threw its industrial powers in with the Gallente milita in YC120, through the Villore Accords alliance, and have been aiding these forces ever since. Pilots within the corporation have been expanding their combat prowess since joining and have been involved in many key fleets and battles.
Having grown from a few new and inexperienced capsuleers in harsh and dangerous New Eden, Hell Too continues to strive towards evermore far-reaching goals, expanding from it's industrial origins in to other activities of the universe. All whilst maintaining the corporate ideals of internal growth (researching, harvesting and manufacturing) and creating a close-knit community of self-sustaining pilots that continue to surpass the expecations of others.
Factional Warfare Industry
In YC118, a few pilots, upon being cleared to fly a capsule-fitted vessel around the same time, set out to explore New Eden with their new-found immortality. With so much on offer, they decided to pool resources and create a new corporation, starting with the career from their past lifes: Industry.
With a growing memberbase, and after a particularly bloody war that saw pilots forcibly removed from the systems that they deemed home, the corporation sought new adventures and experience and found just that in Factional Warfare. This new avenue for expansion was an excellent fit with the industrial might of the corporation, as many of the rewards for assistance in the war comes in the form of industry supplies.
Hell Too threw its industrial powers in with the Gallente milita in YC120, through the Villore Accords alliance, and have been aiding these forces ever since. Pilots within the corporation have been expanding their combat prowess since joining and have been involved in many key fleets and battles.
Having grown from a few new and inexperienced capsuleers in harsh and dangerous New Eden, Hell Too continues to strive towards evermore far-reaching goals, expanding from it's industrial origins in to other activities of the universe. All whilst maintaining the corporate ideals of internal growth (researching, harvesting and manufacturing) and creating a close-knit community of self-sustaining pilots that continue to surpass the expecations of others.
Active Members
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
NPC Losses0
Final Blows0
Points0