The Caldari National Guard [TCNG]
0 members
Mar 16, 2013(13y)
10% tax
Combat
Kills2
Losses6
Efficiency25%
Danger Ratio67%
ISK
Destroyed58.92m
Lost87.10m
ISK Eff.40%
Balance-28182215
Activity
Solo Kills0
Final Blows1
Points2
Members0
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
The Caldari National Guard [TCNG]
Members
0
Founded
Mar 16, 2013 (13 years)
Tax Rate
10%
Combat
Kills2
Losses6
Efficiency25%
Danger Ratio67%
ISK
Destroyed58.92m
Lost87.10m
ISK Efficiency40%
Balance-28182215
Activity
Solo Kills0
Final Blows1
Points2
Members0
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
No data available
Bio
The Caldari National Guard:
The Caldari National Guard was initially formed as part of the Caldari Militia Initiative, and to meet the growing need of new Milita Forces in the War. It's goals are to support the State whatever the cost, follow the directives of Caldari Militia Command, all in seeking and destroying the enemy.
We plan on becoming an important part of the Caldari fight. We are always looking for experienced PvP pilots, but we also want New Players to train in the ways of PvP for the future of the State. We also want Miners and Industrialists in order to meet the need for ship replacements, and resources.
This offers Industrialists and Miners security, especially should they be willing to operate in low-sec with a Wolf Pack to protect it.
CNG Structure:
The Caldari National Guard was formed to create a Vanguard for the Calari fleet. As such, the CNG opted to conduct in "Wolf Packs" until it has sufficient numbers to create a larger fleet.
CNG members are encouraged and allowed to join larger State Fleet Operations, however can be called back into the Squad (Wolf Pack) should need be.
CNG Command:
Admiral: Mikhail Klashnikov
Vice-Admiral:
Commander (Combat):
Commander (Intelligence):
Commander (Industry):
What we hope to do in the future:
- Larger Inter-Corp Fleet Operations.
- Offer ship replacements for all engagements. (Even Non-PvP Ops)
- Create a Large National Guard framework. (Regional Guard Corps)
What you need to do to join:
- Be willing to take an active part in Faction Warfare.
- Be willing to fight for the Caldari State.
- Be of mature attitude and mindset.
- Click the Apply Button.
"It's only in times of War, where we find ourselves to be Brothers, together." - Admiral Kirank
The Caldari National Guard was initially formed as part of the Caldari Militia Initiative, and to meet the growing need of new Milita Forces in the War. It's goals are to support the State whatever the cost, follow the directives of Caldari Militia Command, all in seeking and destroying the enemy.
We plan on becoming an important part of the Caldari fight. We are always looking for experienced PvP pilots, but we also want New Players to train in the ways of PvP for the future of the State. We also want Miners and Industrialists in order to meet the need for ship replacements, and resources.
This offers Industrialists and Miners security, especially should they be willing to operate in low-sec with a Wolf Pack to protect it.
CNG Structure:
The Caldari National Guard was formed to create a Vanguard for the Calari fleet. As such, the CNG opted to conduct in "Wolf Packs" until it has sufficient numbers to create a larger fleet.
CNG members are encouraged and allowed to join larger State Fleet Operations, however can be called back into the Squad (Wolf Pack) should need be.
CNG Command:
Admiral: Mikhail Klashnikov
Vice-Admiral:
Commander (Combat):
Commander (Intelligence):
Commander (Industry):
What we hope to do in the future:
- Larger Inter-Corp Fleet Operations.
- Offer ship replacements for all engagements. (Even Non-PvP Ops)
- Create a Large National Guard framework. (Regional Guard Corps)
What you need to do to join:
- Be willing to take an active part in Faction Warfare.
- Be willing to fight for the Caldari State.
- Be of mature attitude and mindset.
- Click the Apply Button.
"It's only in times of War, where we find ourselves to be Brothers, together." - Admiral Kirank
Active Members
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
NPC Losses0
Final Blows0
Points0