Maniac Mining Corp. [M-M-C]
10 members
Jan 3, 2011(15y)
9% tax
Combat
Kills0
Losses36
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost2.13b
ISK Eff.0%
Balance-2127370854
Activity
Solo Kills0
Final Blows0
Points0
Members10
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
Combat
Kills0
Losses36
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost2.13b
ISK Efficiency0%
Balance-2127370854
Activity
Solo Kills0
Final Blows0
Points0
Members10
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
No data available
Bio
€ != ISK ? spa\xdf : ernst
*******************
What Hardeners to use:
Guristas - Kinetic / Thermal
Pithi - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha’s Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukkers - Thermal / Explosive
Gallante - Kinetic / Thermal
What Damage Types to Use:
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Minmatar Fleet - Thermal / Explosive
Mercenary - EM/Thermal, Kinetic missiles
Mordus - Kinetic/thermal
Odamian - Kinetic/thermal
Rogue Drone - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
ECM Types
caldari - gravimetric
minmitar - ladar
amarr - radar
gallente - magnetometric
Main Damage type to shoot at the enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Rogue Drone - EM & Kinetic
EoM - Thermal & Kinetic
Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Primarily Explosive / All damage
types
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Complexes: Maxiumum Ship Allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire Restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Complements of a random player's bio. Copy and
paste it to your bio if ya like and pass along
this useful information to another passerby.
*******************
What Hardeners to use:
Guristas - Kinetic / Thermal
Pithi - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha’s Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukkers - Thermal / Explosive
Gallante - Kinetic / Thermal
What Damage Types to Use:
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Minmatar Fleet - Thermal / Explosive
Mercenary - EM/Thermal, Kinetic missiles
Mordus - Kinetic/thermal
Odamian - Kinetic/thermal
Rogue Drone - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
ECM Types
caldari - gravimetric
minmitar - ladar
amarr - radar
gallente - magnetometric
Main Damage type to shoot at the enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Rogue Drone - EM & Kinetic
EoM - Thermal & Kinetic
Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Primarily Explosive / All damage
types
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Complexes: Maxiumum Ship Allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire Restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Complements of a random player's bio. Copy and
paste it to your bio if ya like and pass along
this useful information to another passerby.
Active Members
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
NPC Losses0
Final Blows0
Points0