Horizon Effect [EFFCT]
13 members
Aug 21, 2010(15y)
0% tax
Combat
Kills0
Losses65
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost3.34b
ISK Eff.0%
Balance-3335923734
Activity
Solo Kills0
Final Blows0
Points0
Members13
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
Combat
Kills0
Losses65
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost3.34b
ISK Efficiency0%
Balance-3335923734
Activity
Solo Kills0
Final Blows0
Points0
Members13
Last 90 Days
Kills0
Losses0
ISK Destroyed0
ISK Lost0
No data available
Bio
The horizon effect (or horizon problem) is a problem in artificial intelligence.
When evaluating a large game tree (for instance using minimax or alpha-beta pruning), search depth is often limited for feasibility reasons. Sometimes evaluating a partial tree may give a misleading result. When a significant change exists just over the "horizon", slightly beyond the depth of search, one falls victim to the horizon effect.
(Acknowledgments to Wikipedia)
When evaluating a large game tree (for instance using minimax or alpha-beta pruning), search depth is often limited for feasibility reasons. Sometimes evaluating a partial tree may give a misleading result. When a significant change exists just over the "horizon", slightly beyond the depth of search, one falls victim to the horizon effect.
(Acknowledgments to Wikipedia)
Active Members
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
NPC Losses0
Final Blows0
Points0