Josufas
Jan 15, 2017
Jun 5, 2010(15y)
Jun 5, 2026(49d)
Combat
Kills592
Losses96
Efficiency86%
ISK
Destroyed66.00b
Lost25.40b
ISK Eff.72%
Solo
Solo Kills76
Solo Ratio13%
Final Blows229
Points592
Other
NPC Losses6
NPC Loss Ratio6%
Avg Kills/Day0.10
ActivityInactive
Josufas
Last Active
Jan 15, 2017
Birthday
Jun 5, 2010 (15 years old)
Next Birthday
Jun 5, 2026 (49 days)
Combat
Kills592
Losses96
Efficiency86%
Danger Ratio94%
ISK
Destroyed66.00b
Lost25.40b
ISK Efficiency72%
Balance+40.61b
Solo
Solo Kills76
Solo Ratio13%
Final Blows229
Points592
Other
NPC Losses6
NPC Loss Ratio6%
Avg Kills/Day0.10
ActivityInactive
No data available
Bio
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. For diplomatic solutions: press F-1
10. If all else fails - get revenge!
11. Now thats a secret...
Electronic Warfare
Minmatar ==LADAR== Phase Inverter -red
Amarr ===RADAR==White Noise - yellow
Gallente ==MAGNETOMETRIC== Ion Field - green
Caldari ==GRAVIMETRIC== Spatial Destabilizers - blue
Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Thukker Mercenary - Ex
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. For diplomatic solutions: press F-1
10. If all else fails - get revenge!
11. Now thats a secret...
Electronic Warfare
Minmatar ==LADAR== Phase Inverter -red
Amarr ===RADAR==White Noise - yellow
Gallente ==MAGNETOMETRIC== Ion Field - green
Caldari ==GRAVIMETRIC== Spatial Destabilizers - blue
Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Thukker Mercenary - Ex
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -