1d ago
Jan 20, 2009(17y)
Jan 20, 2027(147d)
Combat
Kills9
Losses21
Efficiency30%
ISK
Destroyed753.96m
Lost1.48b
ISK Eff.34%
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Points10
Other
NPC Losses5
NPC Loss Ratio24%
Avg Kills/Day0.00
ActivityLow
Last Active
1d ago
Birthday
Jan 20, 2009 (17 years old)
Next Birthday
Jan 20, 2027 (147 days)
Combat
Kills9
Losses21
Efficiency30%
Danger Ratio76%
ISK
Destroyed753.96m
Lost1.48b
ISK Efficiency34%
Balance-722415121
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Points10
Other
NPC Losses5
NPC Loss Ratio24%
Avg Kills/Day0.00
ActivityLow
Bio
Even if your threat assessment abilities are limited but you want to experience target calling anyway, the one thing you can do to help your fleet is never hesitate. It is better to be very definitive about your decision rather than waver. Whatever you decide stick with it and do not second-guess. You might make a bad decision that causes you to lose but it is worse to waver a lot and change or back off a decision. Stick with the target you've called, gate you're jumping, and direction you're going. Don't try to learn from decision making in the middle of a fight as that will just mess it up even further.
Dashboard
Stats
Kills2
Losses0
Efficiency100%
ISK Destroyed58.75m
ISK Lost0
ISK Efficiency100%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor4
Active TimezoneEUTZ
Final Blows0
Points3
Activity Heat Map (EVE Time)
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Flies With (Corps)
Flies With (Alliances)
Intel Profile
PlaystyleSmall Gang (2 kills)
Small 100%
Avg Fleet: 4
Typically Flies
Targets (Alliances)
Top Fleet Partners