Fatiga
Sep 13, 2013
Jan 1, 1970(56y)
Jan 1, 2027(207d)
Combat
Kills96
Losses31
Efficiency76%
ISK
Destroyed12.31b
Lost578.37m
ISK Eff.96%
Solo
Solo Kills0
Solo Ratio0%
Final Blows6
Points96
Other
NPC Losses4
NPC Loss Ratio13%
Avg Kills/Day0.00
ActivityInactive
Fatiga
Last Active
Sep 13, 2013
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (207 days)
Combat
Kills96
Losses31
Efficiency76%
Danger Ratio87%
ISK
Destroyed12.31b
Lost578.37m
ISK Efficiency96%
Balance+11.73b
Solo
Solo Kills0
Solo Ratio0%
Final Blows6
Points96
Other
NPC Losses4
NPC Loss Ratio13%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
FIRE ZE MISSILES!
Light Missiles are best for shooting at small targets (Frigates/Destroyers/Drones).
Ships that tend to fly rather quickly.
These 2 skills will both aid your missiles to apply thier damage to faster targets
Primary Skills
Guided Missile Precision
Target Navigation Prediction
Although not missile skills themselves consider adding as these allow to you use modules that enable missiles to strike thier targets with better effect.
(these 2 are optional, feel no obligation to train them if you don't want to)
Bonus Skills
Propulsion Jamming
Target Painting
Add these 3 skills afterwards as they increase your raw dps
Secondary Skills
Light Missiles
Warhead Upgrades
Rapid Launch
and then finish off withthese 2 skills as they merely affect the range at which you can apply your dps
Tertiary Skills
Missile Bombardment
Missile Projection
Light Missiles are best for shooting at small targets (Frigates/Destroyers/Drones).
Ships that tend to fly rather quickly.
These 2 skills will both aid your missiles to apply thier damage to faster targets
Primary Skills
Guided Missile Precision
Target Navigation Prediction
Although not missile skills themselves consider adding as these allow to you use modules that enable missiles to strike thier targets with better effect.
(these 2 are optional, feel no obligation to train them if you don't want to)
Bonus Skills
Propulsion Jamming
Target Painting
Add these 3 skills afterwards as they increase your raw dps
Secondary Skills
Light Missiles
Warhead Upgrades
Rapid Launch
and then finish off withthese 2 skills as they merely affect the range at which you can apply your dps
Tertiary Skills
Missile Bombardment
Missile Projection
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -