Onika Shahni
May 12, 2018
Dec 10, 2016(9y)
Dec 10, 2026(100d)
Combat
Kills15
Losses20
Efficiency43%
ISK
Destroyed57.90b
Lost2.32b
ISK Eff.96%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points15
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Onika Shahni
Last Active
May 12, 2018
Birthday
Dec 10, 2016 (9 years old)
Next Birthday
Dec 10, 2026 (100 days)
Combat
Kills15
Losses20
Efficiency43%
Danger Ratio100%
ISK
Destroyed57.90b
Lost2.32b
ISK Efficiency96%
Balance+55.58b
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points15
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Core Skills for all Pilots!
Core Spaceship Operation
Core Weapon Fitting
Power Grid Management 5: To maximize the power core.
CPU Management 5: To maximize the CPU.
Capacitor Management 5: To maximize the capacitor capacity.
Capacitor Systems Operation 5: To maximize it's recharge rate.
Energy Grid Upgrades 5: Reduces CPU req. for power modules.
Mechanics 5: To maximize hull strength.
Shield Management 5: To maximize shield capacity.
Shield Operation 5: To maximize it's recharge rate.
Hull Upgrades 5: To maximize armor strenght
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
-Smallest to Largest Site
Burrow >Hideaway >Refuge >Rally >Den >Yard >Port >Hub >Haven >Santum[NPC] [Damage it uses] (Damage to use against it)
Angel - Kinetic/Explosive (Explosive)
Amarr - Navy EM/Thermal (Thermal)
Blood - Raiders EM/Thermal (EM)
Caldari - Kinetic/Thermal (Thermal / Kinetic for Temuras)
Concord - Kinetic/Thermal (Thermal)
Gallente - Kinetic/Thermal (Therm
Core Spaceship Operation
Core Weapon Fitting
Power Grid Management 5: To maximize the power core.
CPU Management 5: To maximize the CPU.
Capacitor Management 5: To maximize the capacitor capacity.
Capacitor Systems Operation 5: To maximize it's recharge rate.
Energy Grid Upgrades 5: Reduces CPU req. for power modules.
Mechanics 5: To maximize hull strength.
Shield Management 5: To maximize shield capacity.
Shield Operation 5: To maximize it's recharge rate.
Hull Upgrades 5: To maximize armor strenght
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
-Smallest to Largest Site
Burrow >Hideaway >Refuge >Rally >Den >Yard >Port >Hub >Haven >Santum[NPC] [Damage it uses] (Damage to use against it)
Angel - Kinetic/Explosive (Explosive)
Amarr - Navy EM/Thermal (Thermal)
Blood - Raiders EM/Thermal (EM)
Caldari - Kinetic/Thermal (Thermal / Kinetic for Temuras)
Concord - Kinetic/Thermal (Thermal)
Gallente - Kinetic/Thermal (Therm
Dashboard
Stats
No activity in the last 90d
Last seen May 2018
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -