2d ago
Jun 7, 2016(10y)
Jun 7, 2027(299d)
Combat
Kills33
Losses28
Efficiency54%
ISK
Destroyed4.21b
Lost12.03b
ISK Eff.26%
Solo
Solo Kills26
Solo Ratio79%
Final Blows28
Points105
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityLow
Nothing in the last 7d
Bio
'...but even so there would be technical difficulties, given the volatility of the situation. They're on a cusp; a highly heterogeneous but highly connected - and stressedly connected - civilization. I'm not sure that one approach could encompass the needs of their different systems. The particular stage of communication they're at, combining rapidity and selectivity, usually with something added to the signal and almost always with something missed out, means that what passes for truth often has to travel at the speed of failing memories, changing attitudes and new generations. Even when this form of handicap is recognized all they ever try to do, as a rule, is codify it, manipulate it, tidy it up. Their attempts to filter become part of the noise, and they seem unable to bring any more thought to bear on the matter than that which leads them to try and simplify what can only be understood by coming to terms with its complexity.'

The State Of The Art
Iain M Banks
Dashboard
Stats
Kills4
Losses1
Efficiency80%
ISK Destroyed58.49m
ISK Lost173.26m
ISK Efficiency25%
Solo Kills4
Solo Losses0
NPC Losses0
Blob Factor1.5
Active TimezoneEUTZ
Final Blows4
Points76
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (4 kills)
Solo 50% Small 50%
Avg Fleet: 1.5
Typically Flies
Typically Loses
Targets (Alliances)