Apr 12, 2016(10y)
Apr 12, 2027(357d)
Combat
Kills4
Losses2
Efficiency67%
ISK
Destroyed775.33m
Lost48.28m
ISK Eff.94%
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Points4
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Angels / Minmatar / Thukker Tribe = Explosive/Kinetic
Sanshas / Blood Raider / Ammatar / Ammar navy= Thermal/EM
Mordus legion = EM/Thermal/Kinetic
Mercenariy Commander / Khanid Kingdom = EM/Thermal
Mercenaries / Guristas / Serpentis = Kinetic/Thermal
Rogue Drones = Thermal/Kinetic/EM


Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM :Acolyte /Infiltrator II
* Sansha - EM :Acolyte /Infiltrator II
* Angel - Explosive :Warrior /Valkyrie II
* Mercenary - Kinetic: Hornet

Remember, Gurista are Missile Disruptors Thermal/Kin resists
Blood Raiders are Turret Disruptors Thermal/EM resists

Use optimal range disruption scripts on Frigate.Cruiser sized enemy,
Use Tracking disruption on battleship sized
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -