sam Kollmann
11d ago
Apr 9, 2016(10y)
Apr 9, 2027(314d)
Combat
Kills1,109
Losses167
Efficiency87%
ISK
Destroyed607.77b
Lost44.91b
ISK Eff.93%
Solo
Solo Kills22
Solo Ratio2%
Final Blows147
Points1,113
Other
NPC Losses9
NPC Loss Ratio5%
Avg Kills/Day0.30
ActivityLow
sam Kollmann
Last Active
11d ago
Birthday
Apr 9, 2016 (10 years old)
Next Birthday
Apr 9, 2027 (314 days)
Combat
Kills1,109
Losses167
Efficiency87%
Danger Ratio95%
ISK
Destroyed607.77b
Lost44.91b
ISK Efficiency93%
Balance+562.86b
Solo
Solo Kills22
Solo Ratio2%
Final Blows147
Points1,113
Other
NPC Losses9
NPC Loss Ratio5%
Avg Kills/Day0.30
ActivityLow
No data available
Bio
Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.
Crystals:
T1 combat = infinite use (for ships)
T2 combat = average 1000 shots
Faction combat = precisely 4000 shots
T1 mining = average 400 cycles
T2 mining = average 200 cycles
Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
CONCORD deal approximately infinite damage, with approximately infinite-strength ECM, webs, neuts, tracking disruption and warp disruption.
Skill training rate =
Primary attrib. + [0.5x Secondary attrib.] SP per minute
Hardener calculation:
newres = res+[(1-res)*(hardener*stackpen)]
where newres is your current resistance after fitting the hardener, res is what you had before, hardener is the hardeners resist bonus, Rookie Help Gnorak 0.6
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.
Crystals:
T1 combat = infinite use (for ships)
T2 combat = average 1000 shots
Faction combat = precisely 4000 shots
T1 mining = average 400 cycles
T2 mining = average 200 cycles
Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
CONCORD deal approximately infinite damage, with approximately infinite-strength ECM, webs, neuts, tracking disruption and warp disruption.
Skill training rate =
Primary attrib. + [0.5x Secondary attrib.] SP per minute
Hardener calculation:
newres = res+[(1-res)*(hardener*stackpen)]
where newres is your current resistance after fitting the hardener, res is what you had before, hardener is the hardeners resist bonus, Rookie Help Gnorak 0.6
Dashboard
Stats
Kills1
Losses2
Efficiency33%
ISK Destroyed48.08m
ISK Lost68.27m
ISK Efficiency41%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor4
Active TimezoneUSTZ
Final Blows0
Points5
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
1
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSmall Gang (1 kills)
Small 100%
Avg Fleet: 4
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners