Feb 27, 2026
Jan 23, 2016(10y)
Jan 23, 2027(107d)
Combat
Kills4
Losses52
Efficiency7%
ISK
Destroyed415.74m
Lost12.12b
ISK Eff.3%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points4
Other
NPC Losses2
NPC Loss Ratio4%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
You are welcome to approach me to request a fleet invite anytime I am mining, but I may not respond immediately.

Donations are always welcome, you tip for good service at a restaurant (>40% reduction in cycle time, >120% range increase). Boosts and compression are, however, free, no compulsion, as they serve my purposes.

As FC I lay claim to all salvage and loot from belt rats (you are welcome to any kill bounties earned). On joining please Blue any wrecks already killed.

With respect to berg selection I would request that you aviod mining from the Berg that my Orca is mining at until it is the last berg in the belt.


For the math geeks interested in the economical benefits of fleeting up. Using the stats above and level 4/5 skills you will see your mining yield almost double and your effective hold increase by a factor or 10.

You should, in a Mackinaw, be able to fit 400 blocks in your hold without needing to dock. This is approximately 200 harvester cycles, @ 40s per cycle 8000s of mining, roughly 2 1/4 hrs of mining.

A standard belt of 21 Bergs holds ~4800 blocks of which ~4000 are mineable after wasteage.

Therefore a belt with 10 fleeted Mackinaws will be cleared within the 2 1/4 hrs so you shouldn't need to dock, wasting mining time.
Dashboard
Stats

No activity in the last 90d

Last seen Feb 2026

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -