Zibart Utama
Feb 27, 2026
Jan 23, 2016(10y)
Jan 23, 2027(235d)
Combat
Kills4
Losses53
Efficiency7%
ISK
Destroyed415.74m
Lost12.19b
ISK Eff.3%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points4
Other
NPC Losses2
NPC Loss Ratio4%
Avg Kills/Day0.00
ActivityInactive
Zibart Utama
Last Active
Feb 27, 2026
Birthday
Jan 23, 2016 (10 years old)
Next Birthday
Jan 23, 2027 (235 days)
Combat
Kills4
Losses53
Efficiency7%
Danger Ratio96%
ISK
Destroyed415.74m
Lost12.19b
ISK Efficiency3%
Balance-11772729054
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points4
Other
NPC Losses2
NPC Loss Ratio4%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
You are welcome to approach me to request a fleet invite anytime I am mining, but I may not respond immediately.
Donations are always welcome, you tip for good service at a restaurant (>40% reduction in cycle time, >120% range increase). Boosts and compression are, however, free, no compulsion, as they serve my purposes.
As FC I lay claim to all salvage and loot from belt rats (you are welcome to any kill bounties earned). On joining please Blue any wrecks already killed.
With respect to berg selection I would request that you aviod mining from the Berg that my Orca is mining at until it is the last berg in the belt.
For the math geeks interested in the economical benefits of fleeting up. Using the stats above and level 4/5 skills you will see your mining yield almost double and your effective hold increase by a factor or 10.
You should, in a Mackinaw, be able to fit 400 blocks in your hold without needing to dock. This is approximately 200 harvester cycles, @ 40s per cycle 8000s of mining, roughly 2 1/4 hrs of mining.
A standard belt of 21 Bergs holds ~4800 blocks of which ~4000 are mineable after wasteage.
Therefore a belt with 10 fleeted Mackinaws will be cleared within the 2 1/4 hrs so you shouldn't need to dock, wasting mining time.
Donations are always welcome, you tip for good service at a restaurant (>40% reduction in cycle time, >120% range increase). Boosts and compression are, however, free, no compulsion, as they serve my purposes.
As FC I lay claim to all salvage and loot from belt rats (you are welcome to any kill bounties earned). On joining please Blue any wrecks already killed.
With respect to berg selection I would request that you aviod mining from the Berg that my Orca is mining at until it is the last berg in the belt.
For the math geeks interested in the economical benefits of fleeting up. Using the stats above and level 4/5 skills you will see your mining yield almost double and your effective hold increase by a factor or 10.
You should, in a Mackinaw, be able to fit 400 blocks in your hold without needing to dock. This is approximately 200 harvester cycles, @ 40s per cycle 8000s of mining, roughly 2 1/4 hrs of mining.
A standard belt of 21 Bergs holds ~4800 blocks of which ~4000 are mineable after wasteage.
Therefore a belt with 10 fleeted Mackinaws will be cleared within the 2 1/4 hrs so you shouldn't need to dock, wasting mining time.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -