Sep 11, 2020
Nov 8, 2015(10y)
Nov 8, 2026(95d)
Combat
Kills325
Losses113
Efficiency74%
ISK
Destroyed350.34b
Lost100.20b
ISK Eff.78%
Solo
Solo Kills4
Solo Ratio1%
Final Blows31
Points325
Other
NPC Losses6
NPC Loss Ratio5%
Avg Kills/Day0.08
ActivityInactive
Nothing in the last 7d
Bio

** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker - Explosive

** Vulnerabilities ***
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sanshas = EM
Khanid Kingdom = EM
Rogue Drones = EM
Mercenary - Thermal
Mordus - Kinetic to Thermal

Hidden < Forsaken < Forlorn
1 Hideaway
2 Burrow
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum

STACKING PENALTIES
1st=100% 2nd=87% 3rd=57% 4th=28% 5th=10% 6th=3% 7th=1% 8th=0%\

Ubiquitous Moon Ore Processing: Zeolites, Sylvite, Bitumens, and Coesite
Common Moon Ore Processing: Cobaltite, Euxenite, Titanite, and Scheelite
Uncommon Moon Ore Processing: Otavite, Sperrylite, Vanadinite, and Chromite
Rare Moon Ore Processing: Carnotite, Zircon, Pollucite, and Cinnabar
Exceptional Moon Ore Processing: Xenotime, Monazite, Loparite, and Ytterbite
Dashboard
Stats

No activity in the last 90d

Last seen Sep 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -