2d ago
Jan 1, 1970(56y)
Jan 1, 2027(93d)
Combat
Kills22
Losses48
Efficiency31%
ISK
Destroyed2.47b
Lost1.37b
ISK Eff.64%
Solo
Solo Kills2
Solo Ratio9%
Final Blows9
Combat Points37
Other
NPC Losses10
NPC Loss Ratio21%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Sec for Concord arrival:
0.5 and 0.6: Roughly 25 - 30 seco
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)

*** Targeting systems ***
Minmatar - Ladar
Caldari- Gravimetric
Gallente - Magnetometric
Amarr - Radar

** Damage to deal ***
Guristas - Kinetic / Thermal
Serpentis - kinetic / thermal
Blood Raider - EM/Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - explosive/kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Drones - EM

***Hardeners to use***
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic (missiles)
Caldary Navy - Kinetic/Thermal
Khanid - EM/Thermal

Combat Site Progression
Burrow -> Hideaway -> Refuge -> Den -> Yard -> Rally Point -> Port -> Hub -> Haven -> Sanctum
Dashboard
Stats
Kills0
Losses4
Efficiency0%
ISK Destroyed0
ISK Lost78.45m
ISK Efficiency0%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: - Bait (2x)