Nov 25, 2015
Sep 21, 2015(10y)
Sep 21, 2026(154d)
Combat
Kills9
Losses25
Efficiency26%
ISK
Destroyed132.09m
Lost187.70m
ISK Eff.41%
Solo
Solo Kills2
Solo Ratio22%
Final Blows7
Points9
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Last Active
Nov 25, 2015
Birthday
Sep 21, 2015 (10 years old)
Next Birthday
Sep 21, 2026 (154 days)
Combat
Kills9
Losses25
Efficiency26%
Danger Ratio100%
ISK
Destroyed132.09m
Lost187.70m
ISK Efficiency41%
Balance-55609109
Solo
Solo Kills2
Solo Ratio22%
Final Blows7
Points9
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
We come for our people!
W-SPACE
C1 - H121 P060 Q317 V301 Y790 Z647 Z971 E004
C2 - C125 D364 D382 G024 I182 N766 R943 L005
C3 - C247 L477 M267 N968 O477 O883 X702
C4 - E175 M609 O128 T405 X877 Y683 Z457
C5 - H296 H900 L614 M555 N062 N432 N770 V911
C6 - A982 B041 R474 S804 U319 U574 V753 W237
High - A641 B274 B449 B520 D792 D845 N110 S047
Low - A239 C140 C391 J244 N290 N944 R051 U210
Null - C248 E545 K329 K346 S199 V283 Z060 Z14
Faction Damage to deal Damage to resist Electronic Warfare
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Against Amarr T1, use thermal damage (=Phased Plasma):
Against Amarr T2, use EM and thermal (=EMP)
https://wiki.eveuniversity.org/Projectile_ammunition
PvP: Tech 1 autocannon
Phased Plasma for general use (thermal is a decent all-round damage type)
Fusion to hit armour tanks
EMP to hit shield tanks
PvP: Tech 2 autocannon
Barrage for general use, unless you plan to fight at close range
Hail for close-ranged, easily-hit targets
Fusion to hit armour tanks at close range
EMP to hit Barrage-resistant shield tanks
Phased Plasma to hit T2 Amarr ships or for general use at close range
W-SPACE
C1 - H121 P060 Q317 V301 Y790 Z647 Z971 E004
C2 - C125 D364 D382 G024 I182 N766 R943 L005
C3 - C247 L477 M267 N968 O477 O883 X702
C4 - E175 M609 O128 T405 X877 Y683 Z457
C5 - H296 H900 L614 M555 N062 N432 N770 V911
C6 - A982 B041 R474 S804 U319 U574 V753 W237
High - A641 B274 B449 B520 D792 D845 N110 S047
Low - A239 C140 C391 J244 N290 N944 R051 U210
Null - C248 E545 K329 K346 S199 V283 Z060 Z14
Faction Damage to deal Damage to resist Electronic Warfare
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Against Amarr T1, use thermal damage (=Phased Plasma):
Against Amarr T2, use EM and thermal (=EMP)
https://wiki.eveuniversity.org/Projectile_ammunition
PvP: Tech 1 autocannon
Phased Plasma for general use (thermal is a decent all-round damage type)
Fusion to hit armour tanks
EMP to hit shield tanks
PvP: Tech 2 autocannon
Barrage for general use, unless you plan to fight at close range
Hail for close-ranged, easily-hit targets
Fusion to hit armour tanks at close range
EMP to hit Barrage-resistant shield tanks
Phased Plasma to hit T2 Amarr ships or for general use at close range
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -