Liv Mackling
1d ago
Aug 10, 2015(10y)
Aug 10, 2026(60d)
Combat
Kills333
Losses71
Efficiency82%
ISK
Destroyed109.75b
Lost15.84b
ISK Eff.87%
Solo
Solo Kills11
Solo Ratio3%
Final Blows37
Points335
Other
NPC Losses12
NPC Loss Ratio17%
Avg Kills/Day0.08
ActivityLow
Liv Mackling
Last Active
1d ago
Birthday
Aug 10, 2015 (10 years old)
Next Birthday
Aug 10, 2026 (60 days)
Combat
Kills333
Losses71
Efficiency82%
Danger Ratio83%
ISK
Destroyed109.75b
Lost15.84b
ISK Efficiency87%
Balance+93.92b
Solo
Solo Kills11
Solo Ratio3%
Final Blows37
Points335
Other
NPC Losses12
NPC Loss Ratio17%
Avg Kills/Day0.08
ActivityLow
Bio
Kill: youngpuke2 (Ibis)
Not an alt
Calculation stuff
Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.
Turret chance to hit:
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
hardener calculation:
newres = res+[(1-res)*(hardener*stackpen)]
where newres is your current resistance after fitting the hardener, res is what you had before, hardener is the hardeners resist bonus, and stackpen is stacking penalty factor
Not an alt
Calculation stuff
Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.
Turret chance to hit:
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
hardener calculation:
newres = res+[(1-res)*(hardener*stackpen)]
where newres is your current resistance after fitting the hardener, res is what you had before, hardener is the hardeners resist bonus, and stackpen is stacking penalty factor
Dashboard
Stats
Kills1
Losses0
Efficiency100%
ISK Destroyed5.87m
ISK Lost0
ISK Efficiency100%
Solo Kills1
Solo Losses0
NPC Losses0
Blob Factor1
Active TimezoneUSTZ
Final Blows1
Points3
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