DaWolfman711
Mar 2, 2018
Jun 13, 2015(11y)
Jun 13, 2027(273d)
Combat
Kills0
Losses4
Efficiency0%
ISK
Destroyed0
Lost20.11m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
DaWolfman711
Last Active
Mar 2, 2018
Birthday
Jun 13, 2015 (11 years old)
Next Birthday
Jun 13, 2027 (273 days)
Combat
Kills0
Losses4
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost20.11m
ISK Efficiency0%
Balance-20105444
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Who me, Nah-I know less than nothing!
How to Deal with Reds
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It!!
4. Overkill works!!
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
*** Stacking Penalty ***
1st Module 100% effective
2nd Module 87% effective
3rd Module 57% effective
4th Module 28% effective.
Info against npc
Damage Type To Protect Against
* Guristas - Kinetic & Thermal
* Serpentis - Kinetic & Thermal
* Mordus - Kinetic & Thermal
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Kinetic, EM, Thermal & Explosive
* Mercenary - Kinetic, EM, Thermal & Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - Thermal
* Sansha - Thermal
* Angel - Explosive
* Mercenary - Thermal
How to Deal with Reds
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It!!
4. Overkill works!!
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
*** Stacking Penalty ***
1st Module 100% effective
2nd Module 87% effective
3rd Module 57% effective
4th Module 28% effective.
Info against npc
Damage Type To Protect Against
* Guristas - Kinetic & Thermal
* Serpentis - Kinetic & Thermal
* Mordus - Kinetic & Thermal
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Kinetic, EM, Thermal & Explosive
* Mercenary - Kinetic, EM, Thermal & Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - Thermal
* Sansha - Thermal
* Angel - Explosive
* Mercenary - Thermal
Dashboard
Stats
No activity in the last 90d
Last seen Mar 2018
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -