May 8, 2017
Jan 12, 2015(11y)
Jan 12, 2027(265d)
Combat
Kills0
Losses8
Efficiency0%
ISK
Destroyed0
Lost4.23b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Last Active
May 8, 2017
Birthday
Jan 12, 2015 (11 years old)
Next Birthday
Jan 12, 2027 (265 days)
Combat
Kills0
Losses8
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost4.23b
ISK Efficiency0%
Balance-4234269514
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
a reparation double the simulated value shall be paid, or that side may be punished by points-deduction or suspension depending on the situation. Pod-killing is permitted during and after combat.
6. When the combat ends, the team with the most survivors left wins, regardless of the ship class. The winning team takes the loot and scores one point for each person. The losing team loses one point. No team scores a point if it’s a draw.
7. The tournament ends at noon(GMT+8). Prize pool will be distributed according to the individual ranking of accumulated points. Top 1-5 will be granted 1 billion ISK each, top 6-10 will be granted 600 million each, top 11-15 will be granted 400 million each.
8. Should bugs that influence the fairness of the games occur, announcements will be published, the organizers of the match reserves the right of final interpretation.
Fitting requirements:
1. T1 destroyers or frigates of the 4 Empire factions, fitted with at maximum T2 variation modules, each ship class(of the same name, not size class) is limited to one vessel only.
2. Implants and boosters are allowed, pod-killing is permitted, pods are not allowed to warp away during the tournaments.
P.S.
1. Individual accumulated points will be publicly announced each day after matches end.
2. Games are tentatively arranged for 8-11 p.m. GMT+8, any changes regarding the timeframe would be notified in advance.
3. Sponsorship appreciated, all sponsored ISK will go directly into the prize pool. If more than 20 billion is donated, the prize pool of the following week would be raised to 20 billion. Any donations and sponsorship fee beyond 20 billion will further raise the prizepool in the following tournaments.
4. Should the sponsored fee be spent on other purposes, notices will be published, no follow-up announcements means no changes in its purpose.
6. When the combat ends, the team with the most survivors left wins, regardless of the ship class. The winning team takes the loot and scores one point for each person. The losing team loses one point. No team scores a point if it’s a draw.
7. The tournament ends at noon(GMT+8). Prize pool will be distributed according to the individual ranking of accumulated points. Top 1-5 will be granted 1 billion ISK each, top 6-10 will be granted 600 million each, top 11-15 will be granted 400 million each.
8. Should bugs that influence the fairness of the games occur, announcements will be published, the organizers of the match reserves the right of final interpretation.
Fitting requirements:
1. T1 destroyers or frigates of the 4 Empire factions, fitted with at maximum T2 variation modules, each ship class(of the same name, not size class) is limited to one vessel only.
2. Implants and boosters are allowed, pod-killing is permitted, pods are not allowed to warp away during the tournaments.
P.S.
1. Individual accumulated points will be publicly announced each day after matches end.
2. Games are tentatively arranged for 8-11 p.m. GMT+8, any changes regarding the timeframe would be notified in advance.
3. Sponsorship appreciated, all sponsored ISK will go directly into the prize pool. If more than 20 billion is donated, the prize pool of the following week would be raised to 20 billion. Any donations and sponsorship fee beyond 20 billion will further raise the prizepool in the following tournaments.
4. Should the sponsored fee be spent on other purposes, notices will be published, no follow-up announcements means no changes in its purpose.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -