Lorn Taker
Feb 15, 2016
Dec 28, 2014(11y)
Dec 28, 2026(204d)
Combat
Kills24
Losses9
Efficiency73%
ISK
Destroyed6.24b
Lost727.32m
ISK Eff.90%
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Points24
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
Lorn Taker
Last Active
Feb 15, 2016
Birthday
Dec 28, 2014 (11 years old)
Next Birthday
Dec 28, 2026 (204 days)
Combat
Kills24
Losses9
Efficiency73%
Danger Ratio100%
ISK
Destroyed6.24b
Lost727.32m
ISK Efficiency90%
Balance+5.52b
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Points24
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
Gurista/EoM: 75% kin / 25% therm
Angel: 70% exp / 20% kin / 10% em
Sansha/Blood raider/Amarr empire: 50% em / 50% therm
Serpentis/Caldari state: 50% kin / 50% therm
Gallente federation: 50% kin / 40% therm / 10% em
Minmatar republic: 50% exp / 20% em / 20% kin / 10% therm
Mercenaries: 50% therm / 30% kin / 10% exp / 10% em
Rogue drones: 70% exp / 20% kin / 10% therm
Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292081)^2 ]
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.
• Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
• Class 2 = (Faction) Burrow or Drone Collection
• Class 3 = (Faction) Refuge or Drone Assembly
• Class 4 = (Faction) Den or Drone Gathering
• Class 5 = (Faction) Yard or Drone Surveillance
• Class 6 = (Faction) Rally Point or Drone Menagerie
• Class 7 = (Faction) Port or Drone Herd
• Class 8 = (Faction) Hub or Drone Squad
Angel: 70% exp / 20% kin / 10% em
Sansha/Blood raider/Amarr empire: 50% em / 50% therm
Serpentis/Caldari state: 50% kin / 50% therm
Gallente federation: 50% kin / 40% therm / 10% em
Minmatar republic: 50% exp / 20% em / 20% kin / 10% therm
Mercenaries: 50% therm / 30% kin / 10% exp / 10% em
Rogue drones: 70% exp / 20% kin / 10% therm
Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292081)^2 ]
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.
• Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
• Class 2 = (Faction) Burrow or Drone Collection
• Class 3 = (Faction) Refuge or Drone Assembly
• Class 4 = (Faction) Den or Drone Gathering
• Class 5 = (Faction) Yard or Drone Surveillance
• Class 6 = (Faction) Rally Point or Drone Menagerie
• Class 7 = (Faction) Port or Drone Herd
• Class 8 = (Faction) Hub or Drone Squad
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -