Dekcuf Eruoy
Dec 21, 2014(11y)
Dec 21, 2026(129d)
Combat
Kills0
Losses0
Efficiency0%
ISK
Destroyed0
Lost0
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Dekcuf Eruoy
the main "man"
Birthday
Dec 21, 2014 (11 years old)
Next Birthday
Dec 21, 2026 (129 days)
Combat
Kills0
Losses0
Efficiency0%
Danger Ratio0%
ISK
Destroyed0
Lost0
ISK Efficiency0%
Balance0
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
fire at will
Which one is Will?
fire at dekcuf
the fuck did i do?
asked a stupid question
sigh.
The world wont be a better place when man works out how to live on the moon, all we will do its destroy it like we have the Earth. Elysium is not the answer!
Somewhere at sometime there was peace in the world. This is nor the time or place.
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. When you are sure it is dead, shoot it again.
10. If all else fails - get revenge!
Which one is Will?
fire at dekcuf
the fuck did i do?
asked a stupid question
sigh.
The world wont be a better place when man works out how to live on the moon, all we will do its destroy it like we have the Earth. Elysium is not the answer!
Somewhere at sometime there was peace in the world. This is nor the time or place.
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. When you are sure it is dead, shoot it again.
10. If all else fails - get revenge!
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -