Mar 21, 2020
Dec 12, 2014(11y)
Dec 12, 2026(199d)
Combat
Kills136
Losses23
Efficiency86%
ISK
Destroyed470.81b
Lost39.20b
ISK Eff.92%
Solo
Solo Kills4
Solo Ratio3%
Final Blows16
Points136
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.03
ActivityInactive
No data available
Bio
ISD LOC Team Lead

I'm friendly, i pinky-swear!

ISD do not reply to EVE Mails or PMs to discuss moderation actions. Please contact Customer Support in those cases.

Available Corpses: 4

Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus

Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0

Skill training rate =
Primary attrib. + [0.5x Secondary attrib.] SP per minute

Turret chance to hit:
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)

Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386

Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -