Arcadian Ellecon
17h ago
Nov 23, 2014(11y)
Nov 23, 2026(49d)
Combat
Kills8
Losses23
Efficiency26%
ISK
Destroyed1.73b
Lost1.05b
ISK Eff.62%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points4
Other
NPC Losses6
NPC Loss Ratio26%
Avg Kills/Day0.00
ActivityInactive
Arcadian Ellecon
Last Active
17h ago
Birthday
Nov 23, 2014 (11 years old)
Next Birthday
Nov 23, 2026 (49 days)
Combat
Kills8
Losses23
Efficiency26%
Danger Ratio74%
ISK
Destroyed1.73b
Lost1.05b
ISK Efficiency62%
Balance+680.42m
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points4
Other
NPC Losses6
NPC Loss Ratio26%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Eve Enjoyer
*** Damage types to protect against ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Damage types to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Kinetic
Mordus - Thermal & Kinetic
Galente Navy - Explosive
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Damage types inflicted by different factions
•Angel Cartel: All types, although mostly kinetic and explosive.
•Amarr Navy: EM and thermal.
•Ammatar Navy: EM
Abyssal Stuff
Weather Penalty Bonus
Electrical -30/50/70% EM Resist -50% Capacitor Recharge Time
Dark -30/50/70% Turret Optimal and Falloff Range +50% Maximum Velocity
Exotic -30/50/70% Kinetic Resist +50% Scan Resolution
Firestorm -30/50/70% Thermal Resist +50% Armor HP
Gamma -30/50/70% Explosive Resist +50% Shield HP
*** Damage types to protect against ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Damage types to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Kinetic
Mordus - Thermal & Kinetic
Galente Navy - Explosive
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Damage types inflicted by different factions
•Angel Cartel: All types, although mostly kinetic and explosive.
•Amarr Navy: EM and thermal.
•Ammatar Navy: EM
Abyssal Stuff
Weather Penalty Bonus
Electrical -30/50/70% EM Resist -50% Capacitor Recharge Time
Dark -30/50/70% Turret Optimal and Falloff Range +50% Maximum Velocity
Exotic -30/50/70% Kinetic Resist +50% Scan Resolution
Firestorm -30/50/70% Thermal Resist +50% Armor HP
Gamma -30/50/70% Explosive Resist +50% Shield HP
Dashboard
Stats
Kills0
Losses2
Efficiency0%
ISK Destroyed0
ISK Lost204.65m
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Dies To (Corps)