Nov 24, 2014
Aug 3, 2014(12y)
Aug 3, 2027(334d)
Combat
Kills32
Losses14
Efficiency70%
ISK
Destroyed997.66m
Lost76.20m
ISK Eff.93%
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Combat Points32
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
How far to cap stable?
15 jumps

NPC Name Damage type to deal
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
EoM Kinetic
Gursitas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
centus elect-term-off/elect-therm-def

** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar

** Main Damage type to shoot at enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Drones - EM/Therm
** Damage types (defence to fit) ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kineti
Dashboard
Stats

No activity in the last 90d

Last seen Nov 2014

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -