Apr 15, 2013
May 25, 2007(19y)
May 25, 2027(355d)
Combat
Kills8
Losses38
Efficiency17%
ISK
Destroyed8.44b
Lost4.75b
ISK Eff.64%
Solo
Solo Kills1
Solo Ratio13%
Final Blows4
Points8
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio

*Stacking Penalties*
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.9119842% effectiveness
3d mod: c(3) = 57.1037996% effectiveness
4th mod: c(4) = 28.2469117% effectiveness
5th mod: c(5) = 10.5988834% effectiveness
6th mod: c(6) = 2.9989473% effectiveness
.
** Damage types ***
Guristas - Kinetic / Thermal (weak against
kinetic)
Serpentis - Thermal / Kinetic (weak against
thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against
EM)
Angel Cartel - Kinetic / Explosive / Thermal (weak
against explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive


You will never be good enough you will never be stong enough so way try?
Because if i live longer than my enemy i have won
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -