May 7, 2019
Dec 25, 2013(12y)
Dec 25, 2026(200d)
Combat
Kills12
Losses41
Efficiency23%
ISK
Destroyed10.42b
Lost10.58b
ISK Eff.50%
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Points12
Other
NPC Losses4
NPC Loss Ratio10%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Anomalies are ranked in difficulty (easiest to hardest)
•(Faction) Burrow
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum
.
Easy | Hidden
Normal | No Name
Medium. | Forsaken
Hard | Forlon
.
1st module: 100% effective
2nd: 87%
3rd: 57%
4th: 28%
5th:10.5%
6th:3%
.
*** Damage types to protect against ***
Angels - Explosive / Kinetic
Blood Raider - EM / Thermal
Drones - Explosive / Kinetic
EOM - Kinetic / Thermal
Guristas - Kinetic / Thermal
Mercenaries - Thermal / Kinetic
Mordus - Kinetic / EM
Sansha - EM/ Thermal
Serpentis - Thermal / Kinetic
.
*** Damage types to Use against the enemy ***
Angels - Explosive / Kinetic
Blood Raider - EM / Thermal
Drones - EM / Thermal
EOM - Kinetic / Thermal
Guristas - Kinetic / Thermal
Mercenaries - Thermal / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -