May 15, 2018
Oct 7, 2013(12y)
Oct 7, 2026(70d)
Combat
Kills1
Losses23
Efficiency4%
ISK
Destroyed14.65m
Lost3.67b
ISK Eff.0%
Solo
Solo Kills1
Solo Ratio100%
Final Blows1
Points1
Other
NPC Losses3
NPC Loss Ratio13%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
The number of research points you gain per day is determined by the agent's effective quality (i.e. agent quality modified by your standings and social skills), the agent's skill level and your own skill level in the chosen field of research.

RP/day = (Agent skill level + player skill level)\xb2 x 20

RP/day is doubled for weapon-related research fields and trippled for starship engineering research.

Effective Quality = (Agent Base Quality) + (negotiation skill level) * 5 + (effective agent->char standing)

connections -> raises standings by 0.4 * (10-standing) per level of the skill
negotiations -> raises Effective Quality by 5 per level of the skill
Dashboard
Stats

No activity in the last 90d

Last seen May 2018

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -