Genetikk Parmala
Mar 23, 2026
Sep 26, 2013(12y)
Sep 26, 2026(27d)
Combat
Kills2,158
Losses234
Efficiency90%
ISK
Destroyed2.48t
Lost18.73b
ISK Eff.99%
Solo
Solo Kills43
Solo Ratio2%
Final Blows199
Points2,158
Other
NPC Losses16
NPC Loss Ratio7%
Avg Kills/Day0.46
ActivityInactive
Genetikk Parmala
Last Active
Mar 23, 2026
Birthday
Sep 26, 2013 (12 years old)
Next Birthday
Sep 26, 2026 (27 days)
Combat
Kills2,158
Losses234
Efficiency90%
Danger Ratio93%
ISK
Destroyed2.48t
Lost18.73b
ISK Efficiency99%
Balance+2.46t
Solo
Solo Kills43
Solo Ratio2%
Final Blows199
Points2,158
Other
NPC Losses16
NPC Loss Ratio7%
Avg Kills/Day0.46
ActivityInactive
Nothing in the last 7d
Bio
moistrue farmer=No_Way!
I fly logi
that\xb4s REALY EvE Online !
three kinds of EVE players
70% of my EvEt time
at least 30 % of my activities in eve online
Help! I'm Bubbled
ANCHOR UP!
--------------------
Weapon Types
EvE Marketer
pathfinder-w.space
Wormhole list - displays wormhole name, wormhole type, max stable time
eve-prism
localthreat.xyz
Bridge Fuel Calculator
Always Showing Ship Bracket Text Option
https://br.inyour.space/
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
Turret chance to hit:
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)
Hit description Random damage modifier
Grazes 0.500–0.625
Glances off 0.625–0.750
Hits 0.750–1.000
Penetrates 1.000–1.250
Smashe 1.250–1.490
Wrecks 3.000
I fly logi
that\xb4s REALY EvE Online !
three kinds of EVE players
70% of my EvEt time
at least 30 % of my activities in eve online
Help! I'm Bubbled
ANCHOR UP!
--------------------
Weapon Types
EvE Marketer
pathfinder-w.space
Wormhole list - displays wormhole name, wormhole type, max stable time
eve-prism
localthreat.xyz
Bridge Fuel Calculator
Always Showing Ship Bracket Text Option
https://br.inyour.space/
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
Turret chance to hit:
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)
Hit description Random damage modifier
Grazes 0.500–0.625
Glances off 0.625–0.750
Hits 0.750–1.000
Penetrates 1.000–1.250
Smashe 1.250–1.490
Wrecks 3.000
Dashboard
Stats
No activity in the last 90d
Last seen Mar 2026
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -