Goren Eisenhorn
Mar 17, 2014
Jan 1, 1970(56y)
Jan 1, 2027(136d)
Combat
Kills2
Losses5
Efficiency29%
ISK
Destroyed4.37m
Lost237.15m
ISK Eff.2%
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Points2
Other
NPC Losses1
NPC Loss Ratio20%
Avg Kills/Day0.00
ActivityInactive
Goren Eisenhorn
Last Active
Mar 17, 2014
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (136 days)
Combat
Kills2
Losses5
Efficiency29%
Danger Ratio80%
ISK
Destroyed4.37m
Lost237.15m
ISK Efficiency2%
Balance-232782326
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Points2
Other
NPC Losses1
NPC Loss Ratio20%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Murphy's Laws of Combat
1. If the enemy is in range, so are you.
2. Incoming fire has the right of way.
3. Don't look conspicuous, it draws fire.
4. There is always a way.
5. The easy way is always mined.
6. Try to look unimportant, they may be low on ammo.
7. Professionals are predictable, it's the amateurs that are
dangerous.
8. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
9. Teamwork is essential, it gives them someone else to shoot at.
10. If you can't remember, the claymore is pointed at you.
11. The enemy diversion you have been ignoring will be the main
attack.
12. A "sucking chest wound" is natures way of telling you to slow
down.
13. If your attack is going well, you have walked into an ambush.
14. Never draw fire, it irritates everyone around you.
15. Anything you do can get you shot, including nothing.
1. If the enemy is in range, so are you.
2. Incoming fire has the right of way.
3. Don't look conspicuous, it draws fire.
4. There is always a way.
5. The easy way is always mined.
6. Try to look unimportant, they may be low on ammo.
7. Professionals are predictable, it's the amateurs that are
dangerous.
8. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
9. Teamwork is essential, it gives them someone else to shoot at.
10. If you can't remember, the claymore is pointed at you.
11. The enemy diversion you have been ignoring will be the main
attack.
12. A "sucking chest wound" is natures way of telling you to slow
down.
13. If your attack is going well, you have walked into an ambush.
14. Never draw fire, it irritates everyone around you.
15. Anything you do can get you shot, including nothing.
Dashboard
Stats
No activity in the last 90d
Last seen Mar 2014
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -