Borealous
Apr 20, 2011
Jan 1, 1970(56y)
Jan 1, 2027(158d)
Combat
Kills64
Losses55
Efficiency54%
ISK
Destroyed15.88b
Lost6.10b
ISK Eff.72%
Solo
Solo Kills2
Solo Ratio3%
Final Blows9
Points64
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Borealous
Last Active
Apr 20, 2011
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (158 days)
Combat
Kills64
Losses55
Efficiency54%
Danger Ratio100%
ISK
Destroyed15.88b
Lost6.10b
ISK Efficiency72%
Balance+9.78b
Solo
Solo Kills2
Solo Ratio3%
Final Blows9
Points64
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Chain Ratting-
If you have a spawn with a mil or more bounty, leave smallest ship down to 1/2 armor so the spawn will remain a good spawn and greatly increase the likelihood of a faction spawn.
That's it.
Common misconception- (Always leave one alive)
This isn't a good idea, because chances are if it's a shitty spawn it will continue to be a shitty spawn for a long time.
Always eliminate shitty spawns to 're-roll the dice' on it if you will.
Also please right-click wrecks and select "abandon all nearby containers" so others can put a tractor beam on it and keep the belts clear. Also rumored to increase spawn rate when wrecks are kept clear.
If you have a spawn with a mil or more bounty, leave smallest ship down to 1/2 armor so the spawn will remain a good spawn and greatly increase the likelihood of a faction spawn.
That's it.
Common misconception- (Always leave one alive)
This isn't a good idea, because chances are if it's a shitty spawn it will continue to be a shitty spawn for a long time.
Always eliminate shitty spawns to 're-roll the dice' on it if you will.
Also please right-click wrecks and select "abandon all nearby containers" so others can put a tractor beam on it and keep the belts clear. Also rumored to increase spawn rate when wrecks are kept clear.
Dashboard
Stats
No activity in the last 90d
Last seen Apr 2011
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -