Waxman Alar
Sep 2, 2017
Jul 6, 2013(13y)
Jul 6, 2027(360d)
Combat
Kills0
Losses20
Efficiency0%
ISK
Destroyed0
Lost6.45b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses1
NPC Loss Ratio5%
Avg Kills/Day0.00
ActivityInactive
Waxman Alar
Last Active
Sep 2, 2017
Birthday
Jul 6, 2013 (13 years old)
Next Birthday
Jul 6, 2027 (360 days)
Combat
Kills0
Losses20
Efficiency0%
Danger Ratio95%
ISK
Destroyed0
Lost6.45b
ISK Efficiency0%
Balance-6445023900
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses1
NPC Loss Ratio5%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
*** Damage to do ***
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raider - EM
Guristas - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
*** Hardeners to use ***
Angel Cartel - All
Blood Raider - EM/Thermal
Guristas - Kinetic/Thermal
Sansha's Nation - EM/Thermal
Serpentis - Kinetic/Thermal
*** Damage Types ***
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
*** Targeting systems ***
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
*** Stacking Penalities ***
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness
*** Anomalies ***
Burrow (Easiest)
Hideaway
Refuge
Den
Yard
Rally Point
Port
Hub
Haven
Sanctum (Hardest)
(Faction) Hidden (Anomaly) - Easiest
(Faction) Forsaken (Anomaly) - Middle
(Faction) Forlorn (Anomaly) - Hardest
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raider - EM
Guristas - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
*** Hardeners to use ***
Angel Cartel - All
Blood Raider - EM/Thermal
Guristas - Kinetic/Thermal
Sansha's Nation - EM/Thermal
Serpentis - Kinetic/Thermal
*** Damage Types ***
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
*** Targeting systems ***
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
*** Stacking Penalities ***
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness
*** Anomalies ***
Burrow (Easiest)
Hideaway
Refuge
Den
Yard
Rally Point
Port
Hub
Haven
Sanctum (Hardest)
(Faction) Hidden (Anomaly) - Easiest
(Faction) Forsaken (Anomaly) - Middle
(Faction) Forlorn (Anomaly) - Hardest
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -