Louke Skywalker
Feb 13, 2018
Jul 6, 2013(13y)
Jul 6, 2027(267d)
Combat
Kills0
Losses9
Efficiency0%
ISK
Destroyed0
Lost10.70b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Louke Skywalker
Last Active
Feb 13, 2018
Birthday
Jul 6, 2013 (13 years old)
Next Birthday
Jul 6, 2027 (267 days)
Combat
Kills0
Losses9
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost10.70b
ISK Efficiency0%
Balance-10699484155
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Acolyte - EM
Hobgoblin - Thermal
Hornet - Kinetic
Warrior - Explosive
Resist - DAMAGE TO USE
Guristas - Kine / Ther - Kin
Serpentis - Ther / Kine - Kine
Blood Raiders - Ther / EM - EM
Sanshas - EM / Ther - EM
Angel Cartel - Exp / Kine - Exp
Minmatar - Expl / Kine - Ther
Ammar Navy - EM / Ther - Ther
Ammatar Navy - EM / Ther
Mordu's legion - EM / Ther / Kine
Caldari navy - Kine / Ther- Kine
Gallente - Kinetic / Therm - Ther
Centii - EM / Thermal
Stacking Penalty:
100, 87, 57, 28, 11 %
agent standings: Lv2 = 1.0, Lv3 = 3.0, Lv4 = 5.0, Lv5 = 7.0
Turret chance to hit:
= 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(turret Sig Res / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
Align time (sec) = [mass(kg) / 1mil] x inertia x 1.386
Lock time (sec) = [40000/ScanRes] / [asinh(SigRadius) ^2]
Hobgoblin - Thermal
Hornet - Kinetic
Warrior - Explosive
Resist - DAMAGE TO USE
Guristas - Kine / Ther - Kin
Serpentis - Ther / Kine - Kine
Blood Raiders - Ther / EM - EM
Sanshas - EM / Ther - EM
Angel Cartel - Exp / Kine - Exp
Minmatar - Expl / Kine - Ther
Ammar Navy - EM / Ther - Ther
Ammatar Navy - EM / Ther
Mordu's legion - EM / Ther / Kine
Caldari navy - Kine / Ther- Kine
Gallente - Kinetic / Therm - Ther
Centii - EM / Thermal
Stacking Penalty:
100, 87, 57, 28, 11 %
agent standings: Lv2 = 1.0, Lv3 = 3.0, Lv4 = 5.0, Lv5 = 7.0
Turret chance to hit:
= 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(turret Sig Res / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
Align time (sec) = [mass(kg) / 1mil] x inertia x 1.386
Lock time (sec) = [40000/ScanRes] / [asinh(SigRadius) ^2]
Dashboard
Stats
No activity in the last 90d
Last seen Feb 2018
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -