Christopher Heckman
Oct 5, 2019
Jul 3, 2013(13y)
Jul 3, 2027(294d)
Combat
Kills0
Losses21
Efficiency0%
ISK
Destroyed0
Lost1.77b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Christopher Heckman
Last Active
Oct 5, 2019
Birthday
Jul 3, 2013 (13 years old)
Next Birthday
Jul 3, 2027 (294 days)
Combat
Kills0
Losses21
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost1.77b
ISK Efficiency0%
Balance-1771185412
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Explorer of Eve,
Class 1 = Hideaway or Drone Cluster (easiest)
Class 2 = Burrow or Drone Collection
Class 3 = Refuge or Drone Assembly
Class 4 = Den or Drone Gathering
Class 5 = Yard or Drone Surveillance
Class 6 = Rally Point or Drone Menagerie
Class 7 = Port or Drone Herd
Class 8 = Hub or Drone Squad (10m base)
Class 9 = Haven or Drone Patrol
Class 10 = Sanctum or Drone Horde (hardest)
Hidden +1 > Forsaken +2 > Forlorn +3
Faction [Hardener To Use] (Ammo to use against):
*Angel [Kinetic/Explosive] (Explosive)
*Blood Raiders [EM/Thermal] (EM)
*Drones [All 4] (EM)
*EOM [Kinetic/Thermal] (Thermal)
*Guristas [Kinetic/Thermal] (Kinetic)
*Khanid [EM/Thermal] (Thermal)
*Mercenary [All 4] (Thermal)
*Mordus [Kinetic/Thermal)
*Sansha [EM/Thermal] (EM)
*Serpentis[Thermal/Kinetic] (Kinetic)
*Sleepers Omni Tank & DPS
Core Skills for Pilots
Core Spaceship Operation
Core Weapon Fitting
Power Grid Management 5: max power core.
CPU Management 5: max CPU.
Capacitor Management 5: max cap capacity.
Capacitor Systems Operation 5: max recharge rate.
Energy Grid Upgrades 5: Reduces CPU req. for power modules.
Mechanics 5: To max hull strength.
Shield Management 5: max shield capacity.
Shield Operation 5: max recharge rate.
Hull Upgrades 5: max armor strengt
Class 1 = Hideaway or Drone Cluster (easiest)
Class 2 = Burrow or Drone Collection
Class 3 = Refuge or Drone Assembly
Class 4 = Den or Drone Gathering
Class 5 = Yard or Drone Surveillance
Class 6 = Rally Point or Drone Menagerie
Class 7 = Port or Drone Herd
Class 8 = Hub or Drone Squad (10m base)
Class 9 = Haven or Drone Patrol
Class 10 = Sanctum or Drone Horde (hardest)
Hidden +1 > Forsaken +2 > Forlorn +3
Faction [Hardener To Use] (Ammo to use against):
*Angel [Kinetic/Explosive] (Explosive)
*Blood Raiders [EM/Thermal] (EM)
*Drones [All 4] (EM)
*EOM [Kinetic/Thermal] (Thermal)
*Guristas [Kinetic/Thermal] (Kinetic)
*Khanid [EM/Thermal] (Thermal)
*Mercenary [All 4] (Thermal)
*Mordus [Kinetic/Thermal)
*Sansha [EM/Thermal] (EM)
*Serpentis[Thermal/Kinetic] (Kinetic)
*Sleepers Omni Tank & DPS
Core Skills for Pilots
Core Spaceship Operation
Core Weapon Fitting
Power Grid Management 5: max power core.
CPU Management 5: max CPU.
Capacitor Management 5: max cap capacity.
Capacitor Systems Operation 5: max recharge rate.
Energy Grid Upgrades 5: Reduces CPU req. for power modules.
Mechanics 5: To max hull strength.
Shield Management 5: max shield capacity.
Shield Operation 5: max recharge rate.
Hull Upgrades 5: max armor strengt
Dashboard
Stats
No activity in the last 90d
Last seen Oct 2019
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -