jhon Itonula
Feb 17, 2014
Jan 1, 1970(56y)
Jan 1, 2027(127d)
Combat
Kills2
Losses8
Efficiency20%
ISK
Destroyed550.28m
Lost231.04m
ISK Eff.70%
Solo
Solo Kills1
Solo Ratio50%
Final Blows1
Points2
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
jhon Itonula
Slowboater, Nav Nightmare
Last Active
Feb 17, 2014
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (127 days)
Combat
Kills2
Losses8
Efficiency20%
Danger Ratio100%
ISK
Destroyed550.28m
Lost231.04m
ISK Efficiency70%
Balance+319.24m
Solo
Solo Kills1
Solo Ratio50%
Final Blows1
Points2
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
http://i.imgur.com/7NDxP.jpg
____________________________________________
http://farm3.static.flickr.com/2477/3788054653_753162aae1_o.jpg
_____________________________________________
http://i.minus.com/iktS783Wl9sY7.gif
_____________________________________________
RulesOfEVE:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
9. If all else fails - get revenge
10. If the ship is bigger than u, poke it and then run
___________________________________________
http://i.imgur.com/pvN0G.gif
____________________________________________
http://i.imgur.com/oU3Pw.gif
____________________________________________
http://farm3.static.flickr.com/2477/3788054653_753162aae1_o.jpg
_____________________________________________
http://i.minus.com/iktS783Wl9sY7.gif
_____________________________________________
RulesOfEVE:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
9. If all else fails - get revenge
10. If the ship is bigger than u, poke it and then run
___________________________________________
http://i.imgur.com/pvN0G.gif
____________________________________________
http://i.imgur.com/oU3Pw.gif
Dashboard
Stats
No activity in the last 90d
Last seen Feb 2014
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -