May 29, 2013
Jan 1, 1970(56y)
Jan 1, 2027(197d)
Combat
Kills0
Losses2
Efficiency0%
ISK
Destroyed0
Lost1.73m
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
**NPC's are vulnerable to**
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha\xb4s = EM
Khanid Kingdom = EM
Rogue Drones = EM
Mordus = Kinetic

**Damage types**
Guristas = Kinetic / Thermal
Serpentis = Thermal / Kinetic
Blood Raider = Thermal / EM
Sansha's Nation = EM / Thermal
Angel Cartel = Kinetic / Explosive

**Mission Tactical**
http://eve-survival.org/wikka.php?wakka=MissionReports
**Blueprint Homeworlds**
http://games.chruker.dk/eve_online/blueprint_homeworlds.php
**Data Center**
http://www.eve-wiki.net/index.php?title=Data_Center_Agents

**Module Mechanics**
n = the module added S = stacking effect for this particular module addition
From this, we can know the following:
S(n) = 0.5^[((n-1) / 2.22292081) ^2]

Effect of module
1 100%
2 87%
3 57%
4 28%
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -