Jun 12, 2016
Jan 1, 1970(56y)
Jan 1, 2027(158d)
Combat
Kills9
Losses26
Efficiency26%
ISK
Destroyed1.27b
Lost6.84b
ISK Eff.16%
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Points9
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Quick Damage Application Reference (What to use)
Guristas: Kinetic
Serpentis: Thermal
Mordus: Thermal + Kinetic
Blood: EM + Kinetic
Sansha: EM + Thermal
Angel: Explosive
Mercenary: Thermal
Corpum: EM + Thermal
Gist: Explosive

Sansha Incursion overview: Sandor's modified overview
Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292)^2 ] (number is rounded)
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.

Turret chance to hit:
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)

Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386

Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]

Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
Dashboard
Stats

No activity in the last 90d

Last seen Jun 2016

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -