6h ago
Jan 28, 2013(13y)
Jan 28, 2027(247d)
Combat
Kills7
Losses37
Efficiency16%
ISK
Destroyed1.13b
Lost11.87b
ISK Eff.9%
Solo
Solo Kills3
Solo Ratio43%
Final Blows5
Points7
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityLow
Last Active
6h ago
Birthday
Jan 28, 2013 (13 years old)
Next Birthday
Jan 28, 2027 (247 days)
Combat
Kills7
Losses37
Efficiency16%
Danger Ratio100%
ISK
Destroyed1.13b
Lost11.87b
ISK Efficiency9%
Balance-10746341642
Solo
Solo Kills3
Solo Ratio43%
Final Blows5
Points7
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityLow
No data available
Bio
Born beneath the gold spires of Amarr, Ojansan learned early that faith can move mountains… but ISK moves fleets. She wasn’t a noble, and she wasn’t clergy. She was something more dangerous: someone who could make two rivals sign the same contract without realizing whose ink they’d used.
In the imperial markets, she didn’t just trade. She threaded supply chains through rival houses, tightened leaks, and turned shortages into leverage. Prices calmed when it served order, spiked when it served purpose, and always seemed to land exactly where the powerful wanted them… until the powerful realized they weren’t the ones holding the strings.
Her “interference” became too effective, too public, too humiliating for the wrong patrons. The Imperial Court called it manipulation. Ojansan called it preventing incompetence from starving entire districts. Either way, the outcome was the same: exile. Titles stripped. Accounts frozen. Her name transformed into a quiet warning.
She left Amarr with one ship, one ledger, and a new identity.
The Caldari State didn’t care who she used to be, only what she could produce. Where Amarr hid blades behind ceremony, Caldari simply quoted the blade, insured the shipment, and billed you for the delay. Ojansan fit like a key in a lock. She became a broker’s broker, a backchannel negotiator, a logistics ghost who could turn conflict into a margin and margin into stability.
Now her reputation moves faster than any courier:
If your deal needs to be clean, quiet, and profitable… you don’t find Ojansan.
You create a problem big enough that the market flinches, and she appears.
They call her a middlewoman because it sounds harmless.
But in the space between buyer and seller, war and peace, shortage and surplus…
In the imperial markets, she didn’t just trade. She threaded supply chains through rival houses, tightened leaks, and turned shortages into leverage. Prices calmed when it served order, spiked when it served purpose, and always seemed to land exactly where the powerful wanted them… until the powerful realized they weren’t the ones holding the strings.
Her “interference” became too effective, too public, too humiliating for the wrong patrons. The Imperial Court called it manipulation. Ojansan called it preventing incompetence from starving entire districts. Either way, the outcome was the same: exile. Titles stripped. Accounts frozen. Her name transformed into a quiet warning.
She left Amarr with one ship, one ledger, and a new identity.
The Caldari State didn’t care who she used to be, only what she could produce. Where Amarr hid blades behind ceremony, Caldari simply quoted the blade, insured the shipment, and billed you for the delay. Ojansan fit like a key in a lock. She became a broker’s broker, a backchannel negotiator, a logistics ghost who could turn conflict into a margin and margin into stability.
Now her reputation moves faster than any courier:
If your deal needs to be clean, quiet, and profitable… you don’t find Ojansan.
You create a problem big enough that the market flinches, and she appears.
They call her a middlewoman because it sounds harmless.
But in the space between buyer and seller, war and peace, shortage and surplus…
Dashboard
Stats
Kills4
Losses8
Efficiency33%
ISK Destroyed755.59m
ISK Lost4.51b
ISK Efficiency14%
Solo Kills0
Solo Losses4
NPC Losses0
Blob Factor4.5
Active TimezoneUSTZ
Final Blows2
Points4
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSmall Gang (4 kills)
Small 75% Mid 25%
Avg Fleet: 4.5
Typically Flies
Typically Loses
Targets (Alliances)
Groups Flown With
Top Fleet Partners