Shinu Ryder
Oct 11, 2015
Jan 1, 1970(56y)
Jan 1, 2027(120d)
Combat
Kills15
Losses23
Efficiency39%
ISK
Destroyed859.46m
Lost1.91b
ISK Eff.31%
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Combat Points15
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Shinu Ryder
Last Active
Oct 11, 2015
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (120 days)
Combat
Kills15
Losses23
Efficiency39%
Danger Ratio100%
ISK
Destroyed859.46m
Lost1.91b
ISK Efficiency31%
Balance-1052680575
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Combat Points15
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
FACTION • THEY DEAL \xb7 YOU DEAL → OTHER
Angel Cartel • EX/KIN \xb7 EX → Target Painters
Blood Raiders • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Guristas • KIN/THER \xb7 KIN → ECM
Mordu's Legion • KIN/EM \xb7 KIN
Sansha's • EM/THER \xb7 EM/THER → Tracking Disruptor
Rogue Drone: EM/Kin, EM
Serpentis • KIN/THER \xb7 THER/KIN → Sensor Dampener
Equilibrium • KIN/THER \xb7 KIN
Khanid • EM/THER \xb7 THER/EM
Mercenaries • KIN/THER \xb7 KIN/THER
Sleepers • all \xb7 all → all
Amarr • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER \xb7 KIN/THER → ECM
Gallente • KIN/THE
T0 (Tranquil): Beginner level, minimal challenge.
T1 (Calm): Suitable for experienced new players.
T2 (Agitated): Moderate challenge, requires proper ship fitting.
T3 (Fierce): High challenge, necessitates efficient ship command.
T4 (Raging): Very high difficulty, requires high-end ships and piloting skills.
T5 (Challenging): Extreme difficulty.
T6 (Internal): The hardest, intended for expert players
Difficulty by Site Type (High-Sec)
Burrow (Easy): Suitable for new players; 5 waves of frigates.
Hideaway (Easy): Quick and easy; 4 waves of corvettes/frigates.
Refuge (Moderate): Suitable for most, but slightly harder than Hideaways.
Watch (Moderate/Hard): Unrated complex with Battlecruisers, often requiring a cruiser or battlecruiser to solo efficiently.
Vigil (Moderate): A combat signature that often escalates to low-sec.
Escalations and DED Complexes
DED 3/10 (Narcotics Warehouse): Considered straightforward with a solid destroyer or cruiser.
DED 5/10 (Hydroponics Site): Found in 0.5-0.6 systems, rare, and requires a solid cruiser or battlecruiser.
DED 10/10 (Fleet Shipyard): High-end nullsec/lowsec combat; often run with a Marauder or specialized heavy battleship/cruiser
Angel Cartel • EX/KIN \xb7 EX → Target Painters
Blood Raiders • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Guristas • KIN/THER \xb7 KIN → ECM
Mordu's Legion • KIN/EM \xb7 KIN
Sansha's • EM/THER \xb7 EM/THER → Tracking Disruptor
Rogue Drone: EM/Kin, EM
Serpentis • KIN/THER \xb7 THER/KIN → Sensor Dampener
Equilibrium • KIN/THER \xb7 KIN
Khanid • EM/THER \xb7 THER/EM
Mercenaries • KIN/THER \xb7 KIN/THER
Sleepers • all \xb7 all → all
Amarr • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER \xb7 KIN/THER → ECM
Gallente • KIN/THE
T0 (Tranquil): Beginner level, minimal challenge.
T1 (Calm): Suitable for experienced new players.
T2 (Agitated): Moderate challenge, requires proper ship fitting.
T3 (Fierce): High challenge, necessitates efficient ship command.
T4 (Raging): Very high difficulty, requires high-end ships and piloting skills.
T5 (Challenging): Extreme difficulty.
T6 (Internal): The hardest, intended for expert players
Difficulty by Site Type (High-Sec)
Burrow (Easy): Suitable for new players; 5 waves of frigates.
Hideaway (Easy): Quick and easy; 4 waves of corvettes/frigates.
Refuge (Moderate): Suitable for most, but slightly harder than Hideaways.
Watch (Moderate/Hard): Unrated complex with Battlecruisers, often requiring a cruiser or battlecruiser to solo efficiently.
Vigil (Moderate): A combat signature that often escalates to low-sec.
Escalations and DED Complexes
DED 3/10 (Narcotics Warehouse): Considered straightforward with a solid destroyer or cruiser.
DED 5/10 (Hydroponics Site): Found in 0.5-0.6 systems, rare, and requires a solid cruiser or battlecruiser.
DED 10/10 (Fleet Shipyard): High-end nullsec/lowsec combat; often run with a Marauder or specialized heavy battleship/cruiser
Dashboard
Stats
No activity in the last 90d
Last seen Oct 2015
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -