9d ago
Jan 1, 1970(56y)
Jan 1, 2027(136d)
Combat
Kills57
Losses32
Efficiency64%
ISK
Destroyed14.35b
Lost6.39b
ISK Eff.69%
Solo
Solo Kills0
Solo Ratio0%
Final Blows7
Points57
Other
NPC Losses5
NPC Loss Ratio16%
Avg Kills/Day0.00
ActivityInactive
Last Active
9d ago
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (136 days)
Combat
Kills57
Losses32
Efficiency64%
Danger Ratio84%
ISK
Destroyed14.35b
Lost6.39b
ISK Efficiency69%
Balance+7.95b
Solo
Solo Kills0
Solo Ratio0%
Final Blows7
Points57
Other
NPC Losses5
NPC Loss Ratio16%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
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Schadensverteilung der NPCs
Guristas - Kinetisch & Thermisch
Serpentis - Kinetisch & Thermisch
Mordus - Kinetisch & Thermisch
Blood - EM & Thermisch
Sansha - EM & Thermisch
Angel - Kinetisch, EM, Thermisch & Explosiv
Mercenary - Kinetisch, EM, Thermisch & Explosiv
--------------------------------------------
Schadenswirkung gegen NPCs
Damage types to use:
Angel - EM(shields) Explosive(Armor), or thermal
all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Guristas - EM(shields) Explosive(Armor),
Thermal/Kinetic all round
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
6. Forlorn Hub = Verlassener Knotenpunkt
7. Haven (Asteroid) = Zuflucht
8. Haven = Zufluchtsst\xe4tte
9. Sanctum = Heiligtum
Schadensverteilung der NPCs
Guristas - Kinetisch & Thermisch
Serpentis - Kinetisch & Thermisch
Mordus - Kinetisch & Thermisch
Blood - EM & Thermisch
Sansha - EM & Thermisch
Angel - Kinetisch, EM, Thermisch & Explosiv
Mercenary - Kinetisch, EM, Thermisch & Explosiv
--------------------------------------------
Schadenswirkung gegen NPCs
Damage types to use:
Angel - EM(shields) Explosive(Armor), or thermal
all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Guristas - EM(shields) Explosive(Armor),
Thermal/Kinetic all round
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
6. Forlorn Hub = Verlassener Knotenpunkt
7. Haven (Asteroid) = Zuflucht
8. Haven = Zufluchtsst\xe4tte
9. Sanctum = Heiligtum